Ignore:
Timestamp:
12/09/05 14:50:59 (18 years ago)
Author:
mar637
Message:

update from Release12

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/SDTemplates.cc

    r701 r794  
    3434#include <casa/namespace.h>
    3535#include <casa/Exceptions/Error.cc>
    36 #include <casa/Exceptions/Error2.cc>
     36//#include <casa/Exceptions/Error2.cc>
    3737#include <casa/Utilities/CountedPtr.cc>
    38 #include <casa/Utilities/CountedPtr2.cc>
     38//#include <casa/Utilities/CountedPtr2.cc>
    3939
    4040namespace asap {
     
    5353#include <casa/Arrays/Array.cc>
    5454#include <casa/Arrays/Vector.h>
    55 #include <casa/Arrays/Vector2.cc>
    56 #include <casa/Arrays/Vector.cc>
    57 #include <casa/Utilities/PtrHolder.cc>
    5855#include <casa/Utilities/BinarySearch.cc>
    5956#include <coordinates/Coordinates/FrequencyAligner.cc>
    6057#include <lattices/Lattices/Lattice.h>
    6158#include <lattices/Lattices/LatticeUtilities.cc>
    62 #include <scimath/Functionals/CompiledFunction.cc>
    63 #include <scimath/Functionals/CompiledParam.cc>
    64 #include <scimath/Mathematics/AutoDiff.h>
    65 #include <scimath/Mathematics/AutoDiffMath.h>
    6659#include <scimath/Mathematics/InterpolateArray1D.cc>
    6760#include <tables/Tables/BaseMappedArrayEngine.cc>
     
    6962template void convertArray<Bool, uChar>(Array<Bool> &, Array<uChar> const &);
    7063template void convertArray<uChar, Bool>(Array<uChar> &, Array<Bool> const &);
    71 template LogicalArray operator!=<Float>(Array<Float> const &, Float const &);
    72 template LogicalArray operator==<Float>(Array<Float> const &, Float const &);
    73 template LogicalArray operator><Float>(Array<Float> const &, Float const &);
    74 template LogicalArray operator>=<Float>(Array<Float> const &, Float const &);
     64
    7565template Array<Float>& operator/=<Float>(Array<Float>&, MaskedArray<Float> const&);
    7666template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Float const&);
     
    9080template Float sumsquares<Float>(MaskedArray<Float> const&);
    9181template Float avdev<Float>(MaskedArray<Float> const&);
    92 template class CompiledFunction<AutoDiff<Float> >;
    93 template class CompiledParam<AutoDiff<Float> >;
    9482
    95 template class Vector<Vector<Int> >;
    96 template class Vector<Vector<Bool> >;
    97 template class Vector<Vector<String> >;
    98 template Vector<Bool>::Vector(const vector<bool> &);
    99 template Vector<Int>::Vector(const vector<int> &);
    100 template Vector<Float>::Vector(const vector<float> &);
    101 template Vector<Double>::Vector(const vector<double> &);
    102 template void Array<float>::tovector(vector<float> &) const;
    103 template void Array<Bool>::tovector(vector<bool> &) const;
    104 template void Array<Double>::tovector(vector<double> &) const;
    105 template void Array<Int>::tovector(vector<int> &) const;
    106 template void Array<std::complex<float> >::reference(const Array<std::complex<float> >&);
    10783template void LatticeUtilities::bin(MaskedArray<float>&, MaskedArray<float> const&, uInt, uInt);
    108 template class PtrHolder<Lattice<Float> >;
     84
    10985template class FrequencyAligner<Float>;
    110 template class InterpolateArray1D<Double, Float>;
    111 template Int binarySearchBrackets<Vector<Double>,Double>(Bool &, Vector<Double> const &, Double const &, uInt, Int);
     86
    11287template class BaseMappedArrayEngine<Float, Float>;
    11388
Note: See TracChangeset for help on using the changeset viewer.