Ignore:
Timestamp:
03/17/10 17:11:56 (14 years ago)
Author:
Max Voronkov
Message:

added a method to calculate zenith opacity

File:
1 edited

Legend:

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  • trunk/src/STAtmosphere.h

    r1711 r1712  
    109109  void setWeather(double temperature, double pressure, double humidity);
    110110
     111  /**
     112   * Calculate zenith opacity at the given frequency. This is a simplified version
     113   * of the routine implemented in MIRIAD, which calculates just zenith opacity and
     114   * nothing else. Note, that if the opacity is high, 1/sin(el) law is not correct
     115   * even in the plane parallel case due to refraction.
     116   * @param[in] freq frequency of interest in Hz
     117   * @return zenith opacity (nepers, i.e. dimensionless)
     118   **/
     119  double zenithOpacity(double freq) const;
     120
    111121protected:
    112122  /**
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