[2] | 1 | //#--------------------------------------------------------------------------- |
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[890] | 2 | //# Templates.cc: explicit templates for aips++ |
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[2] | 3 | //#--------------------------------------------------------------------------- |
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| 4 | //# Copyright (C) 2004 |
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[125] | 5 | //# ATNF |
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[2] | 6 | //# |
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| 7 | //# This program is free software; you can redistribute it and/or modify it |
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| 8 | //# under the terms of the GNU General Public License as published by the Free |
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| 9 | //# Software Foundation; either version 2 of the License, or (at your option) |
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| 10 | //# any later version. |
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| 11 | //# |
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| 12 | //# This program is distributed in the hope that it will be useful, but |
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| 13 | //# WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
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| 15 | //# Public License for more details. |
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| 16 | //# |
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| 17 | //# You should have received a copy of the GNU General Public License along |
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| 18 | //# with this program; if not, write to the Free Software Foundation, Inc., |
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| 19 | //# 675 Massachusetts Ave, Cambridge, MA 02139, USA. |
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| 20 | //# |
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| 21 | //# Correspondence concerning this software should be addressed as follows: |
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| 22 | //# Internet email: Malte.Marquarding@csiro.au |
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| 23 | //# Postal address: Malte Marquarding, |
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| 24 | //# Australia Telescope National Facility, |
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| 25 | //# P.O. Box 76, |
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| 26 | //# Epping, NSW, 2121, |
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| 27 | //# AUSTRALIA |
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| 28 | //# |
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[1091] | 29 | //# $Id: Templates.cpp 1091 2006-07-28 03:25:32Z mar637 $ |
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[2] | 30 | //#--------------------------------------------------------------------------- |
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[815] | 31 | #include "Scantable.h" |
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[125] | 32 | |
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| 33 | #include <casa/aips.h> |
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| 34 | #include <casa/namespace.h> |
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[81] | 35 | #include <casa/Exceptions/Error.cc> |
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| 36 | #include <casa/Utilities/CountedPtr.cc> |
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[2] | 37 | |
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[1091] | 38 | template class casa::CountedConstPtr<asap::Scantable>; |
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| 39 | template class casa::CountedPtr<asap::Scantable>; |
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| 40 | template class casa::PtrRep<asap::Scantable>; |
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| 41 | template class casa::SimpleCountedConstPtr<asap::Scantable>; |
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| 42 | template class casa::SimpleCountedPtr<asap::Scantable>; |
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[2] | 43 | |
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[81] | 44 | #include <casa/Arrays/ArrayLogical.cc> |
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| 45 | #include <casa/Arrays/ArrayMath.cc> |
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| 46 | #include <casa/Arrays/MaskArrMath.cc> |
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[454] | 47 | #include <casa/Arrays/MaskedArray.cc> |
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[81] | 48 | #include <casa/Arrays/Array.h> |
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[454] | 49 | #include <casa/Arrays/Array.cc> |
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[261] | 50 | #include <casa/Arrays/Vector.h> |
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| 51 | #include <casa/Utilities/BinarySearch.cc> |
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[310] | 52 | #include <coordinates/Coordinates/FrequencyAligner.cc> |
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[261] | 53 | #include <lattices/Lattices/Lattice.h> |
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| 54 | #include <lattices/Lattices/LatticeUtilities.cc> |
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| 55 | #include <scimath/Mathematics/InterpolateArray1D.cc> |
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[422] | 56 | #include <tables/Tables/BaseMappedArrayEngine.cc> |
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[815] | 57 | #include <tables/Tables/TableVector.h> |
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| 58 | #include <tables/Tables/TVec.cc> |
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| 59 | #include <tables/Tables/TableVector.cc> |
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| 60 | #include <tables/Tables/TVecScaCol.cc> |
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| 61 | #include <tables/Tables/TVecTemp.cc> |
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[934] | 62 | //#include <tables/Tables/TVecMath.h> |
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[2] | 63 | |
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[815] | 64 | template class ROTableVector<uInt>; |
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[851] | 65 | template class TableVector<uInt>; |
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[815] | 66 | template class TabVecScaCol<uInt>; |
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| 67 | template class TabVecTemp<uInt>; |
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| 68 | template class TabVecRep<uInt>; |
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| 69 | |
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| 70 | template class ROTableVector<Float>; |
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| 71 | template class TabVecScaCol<Float>; |
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| 72 | template class TabVecTemp<Float>; |
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| 73 | template class TabVecRep<Float>; |
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| 74 | |
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[896] | 75 | template class ROTableVector<uChar>; |
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| 76 | template class TableVector<uChar>; |
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| 77 | template class TabVecScaCol<uChar>; |
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| 78 | template class TabVecTemp<uChar>; |
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| 79 | template class TabVecRep<uChar>; |
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| 80 | |
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[125] | 81 | template void convertArray<Bool, uChar>(Array<Bool> &, Array<uChar> const &); |
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| 82 | template void convertArray<uChar, Bool>(Array<uChar> &, Array<Bool> const &); |
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[794] | 83 | |
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[125] | 84 | template Array<Float>& operator/=<Float>(Array<Float>&, MaskedArray<Float> const&); |
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| 85 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Float const&); |
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[701] | 86 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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| 87 | template MaskedArray<Float> const& operator/=<Float>(MaskedArray<Float> const&, Float const&); |
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[239] | 88 | template MaskedArray<Float> operator+<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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[125] | 89 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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[701] | 90 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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| 91 | |
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| 92 | template MaskedArray<Float> operator/<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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| 93 | |
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[239] | 94 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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[701] | 95 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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[243] | 96 | template MaskedArray<Float> operator*<Float>(Array<Float> const&, MaskedArray<Float> const&); |
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[815] | 97 | template MaskedArray<Float> operator*<Float>(Float const&, MaskedArray<Float> const&); |
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[125] | 98 | template Float stddev<Float>(MaskedArray<Float> const&); |
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[617] | 99 | template Float median<Float>(MaskedArray<Float> const&, Bool, Bool); |
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[132] | 100 | template Float sumsquares<Float>(MaskedArray<Float> const&); |
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| 101 | template Float avdev<Float>(MaskedArray<Float> const&); |
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[454] | 102 | |
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[132] | 103 | template void LatticeUtilities::bin(MaskedArray<float>&, MaskedArray<float> const&, uInt, uInt); |
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[794] | 104 | |
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[310] | 105 | template class FrequencyAligner<Float>; |
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[794] | 106 | |
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[422] | 107 | template class BaseMappedArrayEngine<Float, Float>; |
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| 108 | |
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[986] | 109 | #include "MathUtils2.cpp" |
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[125] | 110 | namespace mathutil { |
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| 111 | template void hanning(Vector<Float>&, Vector<Bool>&, |
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[815] | 112 | const Vector<Float>&, |
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| 113 | const Vector<Bool>&, |
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[125] | 114 | Bool, Bool); |
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| 115 | } |
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[461] | 116 | |
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