Opened 16 years ago

Closed 15 years ago

#47 closed defect (fixed)

GaussSmooth: look at scaling

Reported by: MatthewWhiting Owned by: MatthewWhiting
Priority: normal Milestone:
Component: Smoothing Version: 1.1.6
Severity: normal Keywords:
Cc:

Description (last modified by MatthewWhiting)

In the smooth() function of GaussSmooth, the output array pixels are scaled by the kernel flux. This shouldn't really happen. It seems to be correcting for the amount of kernel used, but perhaps something like

 output[pos] *= fullKernelSize / fsum

rather than just /= fsum.

Should check whether this is needed at all (presumably it is for the edge pixels where we don't use the full kernel?)

Change History (2)

comment:1 Changed 16 years ago by MatthewWhiting

Description: modified (diff)
Status: newassigned

comment:2 Changed 15 years ago by MatthewWhiting

Resolution: fixed
Status: assignedclosed

We do want the scaling present, as otherwise sources that are near the edges will be suppressed relative to a similar-sized source in the middle of the cube.

However, the scaling by the size of the kernel used should be done relative to the full kernel size (as shown above), otherwise you don't get what you expect at the end. That is, for most of the image, this factor should be 1, and so you will get exactly what you expect if you convolve with your kernel, and the noise scaling works in the way you expect. Without the !fullKernelSize parameter, everything gets reduced by a (large) factor.

I have made this change, and added a "hidden" parameter to the function call that allows you to select whether or not to do the scaling at all (it defaults to true).

Closing the ticket.

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