Last change
on this file since 235 was
235,
checked in by Matthew Whiting, 17 years ago
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Put the Voxel and Pixel classes into their own file voxel.hh and voxel.cc, and adjusted the #include statements of the necessary files. Also added them into the Makefile.
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File size:
1.3 KB
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Line | |
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1 | #include <Cubes/cubes.hh> |
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2 | #include <Detection/voxel.hh> |
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3 | #include <Detection/detection.hh> |
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4 | |
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5 | enum STATUS { NONOBJECT, OBJECT }; |
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6 | |
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7 | void Image::spectrumDetect() |
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8 | { |
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9 | /** |
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10 | * A detection algorithm that searches in a single 1-D spectrum. It |
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11 | * simply scans along the spectrum, storing connected sets of |
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12 | * detected pixels, where "detected" means according to the |
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13 | * Image::isDetection(long,long) function. |
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14 | * |
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15 | * Upon return, the detected objects are stored in the |
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16 | * Image::objectList vector. |
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17 | * |
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18 | */ |
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19 | |
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20 | STATUS status; |
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21 | Detection *obj = new Detection; |
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22 | Pixel *pix = new Pixel; |
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23 | bool isObject; |
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24 | |
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25 | status = NONOBJECT; |
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26 | for(int pos=0;pos<(this->axisDim[0]+1);pos++){ |
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27 | |
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28 | isObject=false; |
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29 | if(pos<this->axisDim[0]){ |
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30 | pix->setXYF(pos, 0, this->array[pos] ); |
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31 | isObject = this->isDetection(pos,0); |
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32 | } |
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33 | |
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34 | if(isObject){ |
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35 | if(status != OBJECT) status = OBJECT; |
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36 | obj->addPixel(*pix); |
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37 | } |
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38 | else{ |
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39 | if(status == OBJECT){ // if we were on an object and have left |
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40 | if(obj->getSize() >= this->minSize){ // if it's big enough |
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41 | obj->calcParams(); // work out midpoints, fluxes etc |
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42 | this->addObject(*obj); // add to list. |
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43 | } |
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44 | obj->clearDetection(); |
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45 | } |
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46 | status = NONOBJECT; |
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47 | } |
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48 | |
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49 | } |
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50 | |
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51 | // clean up and remove declared memory |
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52 | delete obj; |
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53 | delete pix; |
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54 | } |
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