[3] | 1 | #include <iostream> |
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[189] | 2 | #include <param.hh> |
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[3] | 3 | #include <Cubes/cubes.hh> |
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| 4 | |
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| 5 | void Cube::trimCube() |
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| 6 | { |
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[86] | 7 | /** |
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[220] | 8 | * If the blankPix flag has been set, this routine trims excess blank |
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[189] | 9 | * pixels from the edges of the spatial image. |
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| 10 | * It uses as its template the first channel, assuming that its non-BLANK |
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| 11 | * size is representative of the rest of the channels. |
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[86] | 12 | * The edges are moved in until the first non-BLANK pixel is encountered. |
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[189] | 13 | * All other arrays are similarly edited, and the amount of trimming is |
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| 14 | * recorded. |
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[86] | 15 | */ |
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| 16 | |
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[3] | 17 | if(this->par.getFlagBlankPix()) { |
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| 18 | |
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| 19 | long xdim = this->axisDim[0]; |
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| 20 | long ydim = this->axisDim[1]; |
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| 21 | long zdim = this->axisDim[2]; |
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| 22 | const long ZCHAN = 0; |
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| 23 | |
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| 24 | for(int z = 0; z < zdim; z++){ |
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| 25 | |
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| 26 | for(int row=0;row<ydim;row++){ |
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| 27 | int borderLeft=0; |
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| 28 | int borderRight=0; |
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| 29 | while((borderLeft<xdim)&& |
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| 30 | (this->par.isBlank(this->array[row*xdim+borderLeft+ZCHAN*xdim*ydim])) ) { |
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| 31 | borderLeft++; |
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| 32 | } |
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| 33 | while((borderRight<xdim)&& |
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| 34 | (this->par.isBlank(this->array[row*xdim+(xdim-1-borderRight)+ZCHAN*xdim*ydim]))){ |
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| 35 | borderRight++; |
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| 36 | } |
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| 37 | |
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| 38 | if( ((z==0)&&(row==0)) || (borderLeft < this->par.getBorderLeft()) ) |
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| 39 | this->par.setBorderLeft(borderLeft); |
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| 40 | if( ((z==0)&&(row==0)) || (borderRight < this->par.getBorderRight()) ) |
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| 41 | this->par.setBorderRight(borderRight); |
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| 42 | |
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| 43 | } |
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| 44 | |
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| 45 | for(int col=0;col<xdim;col++){ |
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| 46 | int borderBottom=0; |
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| 47 | int borderTop=0; |
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| 48 | while((borderBottom<ydim)&& |
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| 49 | (this->par.isBlank(this->array[col+borderBottom*xdim+ZCHAN*xdim*ydim])) ) borderBottom++; |
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| 50 | |
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| 51 | while((borderTop<ydim)&& |
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| 52 | (this->par.isBlank(this->array[col+(ydim-1-borderTop)*xdim+ZCHAN*xdim*ydim])) ) borderTop++; |
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| 53 | |
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| 54 | if( ((z==0)&&(col==0)) || (borderBottom < this->par.getBorderBottom()) ) |
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| 55 | this->par.setBorderBottom(borderBottom); |
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| 56 | if( ((z==0)&&(col==0)) || (borderTop < this->par.getBorderTop()) ) |
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| 57 | this->par.setBorderTop(borderTop); |
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| 58 | |
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| 59 | } |
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| 60 | |
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| 61 | } |
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| 62 | |
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| 63 | this->axisDim[0] = xdim - this->par.getBorderLeft() - this->par.getBorderRight(); |
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| 64 | this->axisDim[1] = ydim - this->par.getBorderBottom() - this->par.getBorderTop(); |
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| 65 | this->axisDim[2] = zdim; |
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| 66 | this->numPixels = this->axisDim[0]*this->axisDim[1]*this->axisDim[2]; |
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| 67 | |
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| 68 | long oldpos,newpos; |
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| 69 | |
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| 70 | // Do the trimming, but only if we need to -- is there a border of Blanks? |
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| 71 | if((this->par.getBorderLeft()>0)||(this->par.getBorderRight()>0)|| |
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| 72 | (this->par.getBorderBottom()>0)||(this->par.getBorderTop()>0)) { |
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| 73 | |
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| 74 | // Trim the array of pixel values |
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| 75 | float *newarray = new float[this->numPixels]; |
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| 76 | for(int x = 0; x < axisDim[0]; x++){ |
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| 77 | for(int y = 0; y < axisDim[1]; y++){ |
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| 78 | for(int z = 0; z < axisDim[2]; z++){ |
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| 79 | oldpos = (x+this->par.getBorderLeft()) + (y+this->par.getBorderBottom())*xdim + z*xdim*ydim; |
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| 80 | newpos = x + y*axisDim[0] + z*axisDim[0]*axisDim[1]; |
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| 81 | newarray[newpos] = this->array[oldpos]; |
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| 82 | } |
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| 83 | } |
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| 84 | } |
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| 85 | delete [] this->array; |
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| 86 | this->array = newarray; |
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| 87 | |
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| 88 | // Trim the 2-D detection map |
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| 89 | short *newdetect = new short[this->axisDim[0]*this->axisDim[1]]; |
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| 90 | for(int x = 0; x < axisDim[0]; x++){ |
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| 91 | for(int y = 0; y < axisDim[1]; y++){ |
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| 92 | oldpos = (x+this->par.getBorderLeft()) + (y+this->par.getBorderBottom())*xdim; |
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| 93 | newpos = x + y*axisDim[0]; |
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| 94 | newdetect[newpos] = this->detectMap[oldpos]; |
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| 95 | } |
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| 96 | } |
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| 97 | delete [] this->detectMap; |
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| 98 | this->detectMap = newdetect; |
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| 99 | |
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[76] | 100 | if(this->par.getFlagATrous()){ |
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[3] | 101 | // Trim the reconstructed array if we are going to do the reconstruction |
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| 102 | float *newrecon = new float[this->numPixels]; |
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| 103 | for(int x = 0; x < axisDim[0]; x++){ |
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| 104 | for(int y = 0; y < axisDim[1]; y++){ |
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| 105 | for(int z = 0; z < axisDim[2]; z++){ |
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| 106 | oldpos = (x+this->par.getBorderLeft()) + (y+this->par.getBorderBottom())*xdim + z*xdim*ydim; |
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| 107 | newpos = x + y*axisDim[0] + z*axisDim[0]*axisDim[1]; |
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| 108 | newrecon[newpos] = this->recon[oldpos]; |
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| 109 | } |
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| 110 | } |
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| 111 | } |
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| 112 | delete [] this->recon; |
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| 113 | this->recon = newrecon; |
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| 114 | } |
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| 115 | |
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| 116 | // Set the flag indicating trimming has taken place only if it has. |
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| 117 | this->par.setFlagCubeTrimmed(true); |
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| 118 | |
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| 119 | } |
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| 120 | |
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| 121 | } |
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| 122 | |
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| 123 | } |
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| 124 | |
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| 125 | |
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| 126 | void Cube::unTrimCube() |
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| 127 | { |
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[86] | 128 | /** |
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[220] | 129 | * If the cube has been trimmed by trimCube(), this task adds back the |
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| 130 | * BLANK pixels on the edges, so that it returns to its original size. |
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[86] | 131 | * All arrays are similarly edited. |
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| 132 | */ |
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[3] | 133 | |
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| 134 | if(this->par.getFlagCubeTrimmed()){ |
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| 135 | |
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| 136 | long smallXDim = this->axisDim[0]; |
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| 137 | long smallYDim = this->axisDim[1]; |
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| 138 | long smallZDim = this->axisDim[2]; |
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| 139 | |
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| 140 | // first correct the dimension sizes |
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| 141 | this->axisDim[0] = smallXDim + this->par.getBorderLeft() + this->par.getBorderRight(); |
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| 142 | this->axisDim[1] = smallYDim + this->par.getBorderBottom() + this->par.getBorderTop(); |
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| 143 | this->axisDim[2] = smallZDim; |
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| 144 | this->numPixels = this->axisDim[0]*this->axisDim[1]*this->axisDim[2]; |
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| 145 | |
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| 146 | long pos,smlpos; |
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| 147 | bool isDud; |
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| 148 | |
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| 149 | // Correct the array of pixel values |
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| 150 | float *newarray = new float[this->numPixels]; |
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| 151 | for(int x = 0; x < this->axisDim[0]; x++){ |
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| 152 | for(int y = 0; y < this->axisDim[1]; y++){ |
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| 153 | isDud = (x<this->par.getBorderLeft()) || (x>=smallXDim+this->par.getBorderLeft()) || |
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| 154 | (y<this->par.getBorderBottom()) || (y>=smallYDim+this->par.getBorderBottom()); |
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| 155 | |
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| 156 | for(int z = 0; z < this->axisDim[2]; z++){ |
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| 157 | pos = x + y*this->axisDim[0] + z*this->axisDim[0]*this->axisDim[1]; |
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| 158 | smlpos = (x-this->par.getBorderLeft()) + (y-this->par.getBorderBottom())*smallXDim |
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| 159 | + z * smallXDim * smallYDim; |
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| 160 | if(isDud) newarray[pos] = this->par.getBlankPixVal(); |
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| 161 | else newarray[pos] = this->array[smlpos]; |
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| 162 | } |
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| 163 | } |
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| 164 | } |
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| 165 | delete [] this->array; |
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| 166 | this->array = newarray; |
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| 167 | |
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| 168 | if(this->reconExists){ |
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| 169 | // Correct the reconstructed array |
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| 170 | float *newrecon = new float[this->numPixels]; |
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| 171 | for(int x = 0; x < this->axisDim[0]; x++){ |
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| 172 | for(int y = 0; y < this->axisDim[1]; y++){ |
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| 173 | isDud = (x<this->par.getBorderLeft()) || (x>=smallXDim+this->par.getBorderLeft()) || |
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| 174 | (y<this->par.getBorderBottom()) || (y>=smallYDim+this->par.getBorderBottom()); |
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| 175 | |
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| 176 | for(int z = 0; z < this->axisDim[2]; z++){ |
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| 177 | pos = x + y*this->axisDim[0] + z*this->axisDim[0]*this->axisDim[1]; |
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| 178 | smlpos = (x-this->par.getBorderLeft()) + (y-this->par.getBorderBottom())*smallXDim |
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| 179 | + z * smallXDim * smallYDim; |
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| 180 | if(isDud) newrecon[pos] = this->par.getBlankPixVal(); |
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| 181 | else newrecon[pos] = this->recon[smlpos]; |
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| 182 | } |
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| 183 | } |
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| 184 | } |
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| 185 | delete [] this->recon; |
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| 186 | this->recon = newrecon; |
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| 187 | } |
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| 188 | |
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| 189 | // Correct the 2-D detection map |
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| 190 | short *newdetect = new short[this->axisDim[0]*this->axisDim[1]]; |
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| 191 | for(int x = 0; x < this->axisDim[0]; x++){ |
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| 192 | for(int y = 0; y < this->axisDim[1]; y++){ |
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| 193 | pos = x + y*this->axisDim[0]; |
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| 194 | smlpos = (x-this->par.getBorderLeft()) + (y-this->par.getBorderBottom())*smallXDim; |
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| 195 | isDud = (x<this->par.getBorderLeft()) || (x>=smallXDim+this->par.getBorderLeft()) || |
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| 196 | (y<this->par.getBorderBottom()) || (y>=smallYDim+this->par.getBorderBottom()); |
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| 197 | if(isDud) newdetect[pos]=0; |
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| 198 | else newdetect[pos] = this->detectMap[smlpos]; |
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| 199 | } |
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| 200 | } |
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| 201 | delete [] this->detectMap; |
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| 202 | this->detectMap = newdetect; |
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| 203 | |
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| 204 | |
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| 205 | // Now update the positions for all the detections |
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| 206 | |
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| 207 | for(int i=0;i<this->objectList.size();i++){ |
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| 208 | for(int pix=0;pix<objectList[i].getSize();pix++){ |
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| 209 | long x = objectList[i].getX(pix); |
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| 210 | long y = objectList[i].getY(pix); |
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| 211 | objectList[i].setX(pix,x+this->par.getBorderLeft()); |
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| 212 | objectList[i].setY(pix,y+this->par.getBorderBottom()); |
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| 213 | } |
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| 214 | objectList[i].calcParams(); |
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| 215 | } |
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| 216 | |
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| 217 | } |
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| 218 | |
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| 219 | } |
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