[74] | 1 | #include <iostream> |
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| 2 | #include <iomanip> |
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| 3 | #include <ATrous/atrous.hh> |
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| 4 | #include <Cubes/cubes.hh> |
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| 5 | #include <param.hh> |
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| 6 | |
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| 7 | void Cube::removeBaseline() |
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| 8 | { |
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| 9 | /** |
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| 10 | * Cube::removeBaseline() |
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| 11 | * A front-end to the getBaseline routine, specialised for the |
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| 12 | * Cube data structure. Calls getBaseline on each spectrum individually. |
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| 13 | * Upon exit, the original array minus its spectral baseline is stored |
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| 14 | * If the reconstructed array exists, the baseline is subtracted from it as well. |
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| 15 | * in this->array and the baseline is in this->baseline. |
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| 16 | */ |
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| 17 | |
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| 18 | float *spec = new float[this->axisDim[2]]; |
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| 19 | float *thisBaseline = new float[this->axisDim[2]]; |
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| 20 | int numSpec = this->axisDim[0]*this->axisDim[1]; |
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| 21 | |
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| 22 | std::cout << "| |" << std::flush; |
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| 23 | for(int pix=0; pix<numSpec; pix++){ // for each spatial pixel... |
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| 24 | |
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| 25 | if(this->par.isVerbose() && ((100*(pix+1)/numSpec)%5 == 0) ){ |
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| 26 | std::cout << "\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b|"; |
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| 27 | for(int i=0;i<(100*(pix+1)/numSpec)/5;i++) std::cout << "#"; |
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| 28 | for(int i=(100*(pix+1)/numSpec)/5;i<20;i++) std::cout << " "; |
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| 29 | std::cout << "|" << std::flush; |
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| 30 | } |
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| 31 | |
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| 32 | for(int z=0; z<this->axisDim[2]; z++) spec[z] = this->array[z*numSpec + pix]; |
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| 33 | |
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| 34 | getBaseline(this->axisDim[2], spec, thisBaseline, this->par); |
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| 35 | |
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| 36 | for(int z=0; z<this->axisDim[2]; z++) { |
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| 37 | this->baseline[z*numSpec+pix] = thisBaseline[z]; |
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| 38 | if(!par.isBlank(this->array[z*numSpec+pix])){ |
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| 39 | this->array[z*numSpec+pix] -= thisBaseline[z]; |
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| 40 | if(this->reconExists) this->recon[z*numSpec+pix] -= thisBaseline[z]; |
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| 41 | } |
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| 42 | } |
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| 43 | |
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| 44 | } |
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[86] | 45 | |
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| 46 | delete [] spec; |
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| 47 | delete [] thisBaseline; |
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[74] | 48 | |
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| 49 | if(this->par.isVerbose()) std::cout << "\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b"; |
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| 50 | } |
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| 51 | |
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[86] | 52 | |
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| 53 | |
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[74] | 54 | void Cube::replaceBaseline() |
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| 55 | { |
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| 56 | /** |
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| 57 | * Cube::replaceBaseline() |
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| 58 | * A routine to replace the baseline flux on the reconstructed array (if it exists) |
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| 59 | * and the fluxes of each of the detected objects (if any). |
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| 60 | */ |
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| 61 | |
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| 62 | if(this->par.getFlagBaseline()){ |
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| 63 | |
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| 64 | for(int i=0;i<this->numPixels;i++){ |
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| 65 | if(!(this->par.isBlank(this->array[i]))) |
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| 66 | this->array[i] += this->baseline[i]; |
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| 67 | } |
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| 68 | |
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| 69 | if(this->reconExists){ |
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| 70 | // if we made a reconstruction, we need to add the baseline back in for plotting purposes |
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| 71 | for(int i=0;i<this->numPixels;i++){ |
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| 72 | if(!(this->par.isBlank(this->array[i]))) |
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| 73 | this->recon[i] += this->baseline[i]; |
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| 74 | } |
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| 75 | } |
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| 76 | |
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| 77 | int pos; |
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| 78 | float flux; |
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| 79 | // Now add the baseline to the flux for all the objects. |
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| 80 | for(int obj=0;obj<this->objectList.size();obj++){ // for each detection |
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| 81 | for(int vox=0;vox<this->objectList[obj].getSize();vox++){ // for each of its voxels |
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| 82 | |
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| 83 | pos = this->objectList[obj].getX(vox) + |
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| 84 | this->axisDim[0]*this->objectList[obj].getY(vox) + |
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| 85 | this->axisDim[0]*this->axisDim[1]*this->objectList[obj].getZ(vox); |
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| 86 | |
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| 87 | flux = this->objectList[obj].getF(vox) + this->baseline[pos]; |
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| 88 | |
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| 89 | this->objectList[obj].setF(vox, flux); |
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| 90 | |
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| 91 | } |
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| 92 | this->objectList[obj].calcParams(); // correct the flux calculations. |
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| 93 | |
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| 94 | } |
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| 95 | |
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| 96 | } |
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| 97 | |
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| 98 | } |
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