source: tags/release-1.1.7/src/Cubes/invertCube.cc @ 533

Last change on this file since 533 was 528, checked in by MatthewWhiting, 15 years ago

Changing the documentation comments to match the askapsoft style. Also have split ChanMap? and Object3D into separate files.

File size: 2.4 KB
Line 
1// -----------------------------------------------------------------------
2// invertCube.cc: Multiply the flux of a Cube by -1.
3// -----------------------------------------------------------------------
4// Copyright (C) 2006, Matthew Whiting, ATNF
5//
6// This program is free software; you can redistribute it and/or modify it
7// under the terms of the GNU General Public License as published by the
8// Free Software Foundation; either version 2 of the License, or (at your
9// option) any later version.
10//
11// Duchamp is distributed in the hope that it will be useful, but WITHOUT
12// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14// for more details.
15//
16// You should have received a copy of the GNU General Public License
17// along with Duchamp; if not, write to the Free Software Foundation,
18// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
19//
20// Correspondence concerning Duchamp may be directed to:
21//    Internet email: Matthew.Whiting [at] atnf.csiro.au
22//    Postal address: Dr. Matthew Whiting
23//                    Australia Telescope National Facility, CSIRO
24//                    PO Box 76
25//                    Epping NSW 1710
26//                    AUSTRALIA
27// -----------------------------------------------------------------------
28#include <duchamp/Cubes/cubes.hh>
29#include <duchamp/Detection/detection.hh>
30
31namespace duchamp
32{
33
34  void Cube::invert()
35  {
36    /// @details
37    ///  A function that multiplies all non-Blank pixels by -1.
38    ///  This is used when searching for negative features.
39
40    for(int i=0; i<this->numPixels; i++)
41      if(!this->isBlank(i)){
42        this->array[i] *= -1.;
43        if(this->reconExists) this->recon[i] *= -1.;
44      }
45  }
46
47  void Cube::reInvert()
48  {
49    /// @details
50    ///  A function that switches the array back to the original sign.
51    ///  This is used when searching for negative features.
52
53    for(int i=0; i<this->numPixels; i++){
54      if(!this->isBlank(i)){
55        this->array[i] *= -1.;
56        if(this->reconExists) this->recon[i] *= -1.;
57      }
58    }
59
60    for(int i=0; i<this->objectList->size(); i++){
61      this->objectList->at(i).setNegative(true);
62      this->objectList->at(i).setTotalFlux(-1. * this->objectList->at(i).getTotalFlux() );
63      this->objectList->at(i).setIntegFlux(-1. * this->objectList->at(i).getIntegFlux() );
64      this->objectList->at(i).setPeakFlux(-1. * this->objectList->at(i).getPeakFlux() );
65    }
66
67  }
68
69}
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