// ----------------------------------------------------------------------- // spectrumDetect.cc: Search a 1D Image for objects. // ----------------------------------------------------------------------- // Copyright (C) 2006, Matthew Whiting, ATNF // // This program is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. // // Duchamp is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with Duchamp; if not, write to the Free Software Foundation, // Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA // // Correspondence concerning Duchamp may be directed to: // Internet email: Matthew.Whiting [at] atnf.csiro.au // Postal address: Dr. Matthew Whiting // Australia Telescope National Facility, CSIRO // PO Box 76 // Epping NSW 1710 // AUSTRALIA // ----------------------------------------------------------------------- #include #include using namespace PixelInfo; enum STATUS { NONOBJECT, OBJECT }; namespace duchamp { std::vector Image::spectrumDetect() { /** * A detection algorithm that searches in a single 1-D spectrum. It * simply scans along the spectrum, storing connected sets of * detected pixels as Scans, where "detected" means according to the * Image::isDetection(long,long) function. * * When finished a vector of the detected scans is returned. * */ STATUS status; Scan obj; std::vector outputlist; bool isObject; status = NONOBJECT; for(int pos=0;pos<(this->axisDim[0]+1);pos++){ if(posaxisDim[0]){ isObject = this->isDetection(pos,0); } else isObject=false; if(isObject){ if(status != OBJECT){ status = OBJECT; obj.define(0, pos, 1); } else obj.growRight(); } else{ if(status == OBJECT){ // if we were on an object and have left if(obj.getXlen() >= this->minSize){ // if it's big enough outputlist.push_back(obj); // add to list. } obj.clear(); } status = NONOBJECT; } } return outputlist; } }