source: tags/release-1.1.11/src/PixelMap/Voxel.cc @ 1455

Last change on this file since 1455 was 742, checked in by MatthewWhiting, 14 years ago

Work for #99 - a new class to do the growing in a more transparent way, keeping track of the state of all voxels. Minor change made to Voxel class.

File size: 4.4 KB
Line 
1// -----------------------------------------------------------------------
2// Voxel.cc: Member functions for the Voxel class.
3// -----------------------------------------------------------------------
4// Copyright (C) 2006, Matthew Whiting, ATNF
5//
6// This program is free software; you can redistribute it and/or modify it
7// under the terms of the GNU General Public License as published by the
8// Free Software Foundation; either version 2 of the License, or (at your
9// option) any later version.
10//
11// Duchamp is distributed in the hope that it will be useful, but WITHOUT
12// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14// for more details.
15//
16// You should have received a copy of the GNU General Public License
17// along with Duchamp; if not, write to the Free Software Foundation,
18// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
19//
20// Correspondence concerning Duchamp may be directed to:
21//    Internet email: Matthew.Whiting [at] atnf.csiro.au
22//    Postal address: Dr. Matthew Whiting
23//                    Australia Telescope National Facility, CSIRO
24//                    PO Box 76
25//                    Epping NSW 1710
26//                    AUSTRALIA
27// -----------------------------------------------------------------------
28#include <iostream>
29#include <iomanip>
30#include <duchamp/PixelMap/Voxel.hh>
31
32namespace PixelInfo
33{
34
35  Voxel::Voxel(long x, long y, long z, float f) :
36    itsX(x), itsY(y), itsZ(z), itsF(f)
37  {
38  }
39  //--------------------------------------------------------------------
40
41  Voxel::Voxel(long x, long y, long z) :
42    itsX(x), itsY(y), itsZ(z)
43  {
44    this->itsF=0.;
45  }
46  //--------------------------------------------------------------------
47
48  Voxel::Voxel(const Voxel& v)
49  {
50    operator=(v);
51  }
52  //--------------------------------------------------------------------
53
54  Voxel& Voxel::operator= (const Voxel& v)
55  {
56    if(this == &v) return *this;
57    this->itsX=v.itsX;
58    this->itsY=v.itsY;
59    this->itsZ=v.itsZ;
60    this->itsF=v.itsF;
61    return *this;
62  }
63  //--------------------------------------------------------------------
64
65  std::ostream& operator<< ( std::ostream& theStream, Voxel& vox)
66  {
67    /// A convenient way of printing the coordinate and flux values of
68    /// a voxel.  They are all printed to a single line (with no
69    /// carriage-return), with the flux to precision of 4.
70
71    theStream << std::setw(4) << vox.itsX ;
72    theStream << " " << std::setw(4) << vox.itsY;
73    theStream << " " << std::setw(4) << vox.itsZ;
74    theStream << std::setprecision(4);
75    theStream << "  " << vox.itsF;
76    return theStream;
77
78  }
79  //------------------------------------------------------
80
81  bool operator== (Voxel lhs, Voxel rhs)
82  {
83    /// For two voxels to be equal, all four parameters must be equal.
84
85    return (lhs.itsX == rhs.itsX) &&
86      (lhs.itsY == rhs.itsY) &&
87      (lhs.itsZ == rhs.itsZ) &&
88      (lhs.itsF == rhs.itsF);
89  }
90  //------------------------------------------------------
91
92  bool Voxel::match(Voxel other)
93  {
94    /// This function just tests for equality of position. The flux is ignored.
95
96    return (this->itsX == other.itsX) &&
97      (this->itsY == other.itsY) &&
98      (this->itsZ == other.itsZ);
99  }
100  //--------------------------------------------------------------------
101
102  long Voxel::arrayIndex(long *dim)
103  {
104    ///  Return the index value corresponding to the Voxel for an array with dimensions given by dim.
105    ///  \param dim Array of dimension values (ie. lengths of x, y and z dimensions)
106    ///  \return Index value for an array with dimensions of dim
107
108    long ind = itsX + dim[0]*itsY + dim[0]*dim[1]*itsZ;
109    return ind;
110
111  }
112
113  //--------------------------------------------------------------------
114  //--------------------------------------------------------------------
115
116  Pixel::Pixel(long x, long y, float f)
117  {
118    this->itsX=x;
119    this->itsY=y;
120    this->itsF=f;
121  }
122  //--------------------------------------------------------------------
123
124  Pixel::Pixel(const Pixel& p)
125  {
126    operator=(p);
127  }
128  //--------------------------------------------------------------------
129
130  Pixel& Pixel::operator= (const Pixel& p)
131  {
132    if(this == &p) return *this;
133    this->itsX=p.itsX;
134    this->itsY=p.itsY;
135    this->itsF=p.itsF;
136    return *this;
137  }
138  //--------------------------------------------------------------------
139
140}
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