Changeset 262


Ignore:
Timestamp:
01/22/05 17:37:42 (19 years ago)
Author:
kil064
Message:

add functiom VelocityAlignment?

Location:
trunk/src
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/SDMath.cc

    r248 r262  
    4444#include <casa/BasicMath/Math.h>
    4545#include <casa/Containers/Block.h>
     46#include <casa/Exceptions.h>
     47#include <casa/Quanta/Quantum.h>
     48#include <casa/Quanta/Unit.h>
     49#include <casa/Quanta/MVEpoch.h>
    4650#include <casa/Quanta/QC.h>
    4751#include <casa/Utilities/Assert.h>
    48 #include <casa/Exceptions.h>
     52
     53#include <coordinates/Coordinates/SpectralCoordinate.h>
     54#include <coordinates/Coordinates/CoordinateSystem.h>
     55#include <coordinates/Coordinates/CoordinateUtil.h>
     56#include <coordinates/Coordinates/VelocityAligner.h>
     57
     58#include <lattices/Lattices/LatticeUtilities.h>
     59#include <lattices/Lattices/RebinLattice.h>
     60
     61#include <measures/Measures/MEpoch.h>
     62#include <measures/Measures/MDirection.h>
     63#include <measures/Measures/MPosition.h>
    4964
    5065#include <scimath/Mathematics/VectorKernel.h>
     
    5873#include <tables/Tables/ReadAsciiTable.h>
    5974
    60 #include <lattices/Lattices/LatticeUtilities.h>
    61 #include <lattices/Lattices/RebinLattice.h>
    62 #include <coordinates/Coordinates/SpectralCoordinate.h>
    63 #include <coordinates/Coordinates/CoordinateSystem.h>
    64 #include <coordinates/Coordinates/CoordinateUtil.h>
    65 #include <coordinates/Coordinates/VelocityAligner.h>
    66 
    6775#include "MathUtils.h"
    6876#include "SDDefs.h"
     
    96104SDMath::~SDMath()
    97105{;}
     106
     107
     108
     109SDMemTable* SDMath::velocityAlignment (const SDMemTable& in) const
     110{
     111
     112// Get velocity/frame info
     113
     114   std::vector<std::string> info = in.getCoordInfo();
     115   String velUnit(info[0]);
     116   if (velUnit.length()==0) {
     117      throw(AipsError("You have not set a velocity abcissa unit - use function set_unit"));
     118   } else {
     119      Unit velUnitU(velUnit);
     120      if (velUnitU!=Unit(String("m/s"))) {
     121         throw(AipsError("Specified abcissa unit is not consistent with km/s - use function set_unit"));
     122      }
     123   }
     124//
     125   String dopplerStr(info[2]);
     126   String velSystemStr(info[1]);
     127   String velBaseSystemStr(info[3]);
     128   if (velBaseSystemStr==velSystemStr) {
     129      throw(AipsError("You have not set a velocity frame different from the initial - use function set_frame"));
     130   }
     131
     132cerr << "unit, frame, doppler, baseframe = " << velUnit << ", " << velSystemStr << ", " <<
     133               dopplerStr << ", " << velBaseSystemStr << endl;
     134//
     135   MFrequency::Types velSystem;
     136   MFrequency::getType(velSystem, velSystemStr);
     137   MDoppler::Types doppler;
     138   MDoppler::getType(doppler, dopplerStr);
     139
     140// Get Header
     141
     142   SDHeader sh = in.getSDHeader();
     143   const uInt nChan = sh.nchan;
     144   const uInt nRows = in.nRow();
     145
     146// Get Table reference
     147
     148   const Table& tabIn = in.table();
     149
     150// Get Columns from Table
     151
     152  ROScalarColumn<Double> mjdCol(tabIn, "TIME");
     153  ROScalarColumn<String> srcCol(tabIn, "SRCNAME");
     154  ROArrayColumn<uInt> fqIDCol(tabIn, "FREQID");
     155//
     156  Vector<Double> times = mjdCol.getColumn();
     157  Vector<String> srcNames = srcCol.getColumn();
     158  Vector<uInt> freqID;
     159
     160// Generate Source table
     161
     162   Vector<String> srcTab;
     163   Vector<uInt> srcIdx, firstRow;
     164   generateSourceTable (srcTab, srcIdx, firstRow, srcNames);
     165   const uInt nSrcTab = srcTab.nelements();
     166/*
     167   cerr << "source table = " << srcTab << endl;
     168   cerr << "source idx = " << srcIdx << endl;
     169   cerr << "first row = " << firstRow << endl;
     170*/
     171
     172// Set reference Epoch to time of first row
     173
     174   MEpoch::Ref timeRef = MEpoch::Ref(in.getTimeReference());
     175   Unit DAY(String("d"));
     176   Quantum<Double> tQ(times[0], DAY);
     177   MVEpoch mve(tQ);
     178   MEpoch refTime(mve, timeRef);
     179
     180// Set Reference Position
     181
     182   Vector<Double> antPos = sh.antennaposition;
     183   MVPosition mvpos(antPos[0], antPos[1], antPos[2]);
     184   MPosition refPos(mvpos);
     185
     186// Get Frequency Table
     187
     188   SDFrequencyTable fTab = in.getSDFreqTable();
     189   const uInt nFreqIDs = fTab.length();
     190
     191// Create VelocityAligner Block. One VA for each possible
     192// source/freqID combination
     193
     194   PtrBlock<VelocityAligner<Float>* > vA(nFreqIDs*nSrcTab);
     195   for (uInt fqID=0; fqID<nFreqIDs; fqID++) {
     196      SpectralCoordinate sC = in.getCoordinate(fqID);
     197      for (uInt iSrc=0; iSrc<nSrcTab; iSrc++) {
     198         MDirection refDir = in.getDirection(firstRow[iSrc]);
     199         uInt idx = (iSrc*nFreqIDs) + fqID;
     200         vA[idx] = new VelocityAligner<Float>(sC, nChan, refTime, refDir, refPos,
     201                                              velUnit, doppler, velSystem);
     202      }
     203   }
     204
     205// New output Table
     206
     207   SDMemTable* pTabOut = new SDMemTable(in,True);
     208
     209// Loop over rows in Table
     210
     211  const IPosition polChanAxes(2, asap::PolAxis, asap::ChanAxis);
     212  VelocityAligner<Float>::Method method = VelocityAligner<Float>::LINEAR;
     213  Bool extrapolate=False;
     214  Bool useCachedAbcissa = False;
     215  Bool first = True;
     216  Vector<Float> yOut;
     217  Vector<Bool> maskOut;
     218//
     219  for (uInt iRow=0; iRow<nRows; ++iRow) {
     220
     221// Get EPoch
     222
     223   Quantum<Double> tQ2(times[iRow],DAY);
     224   MVEpoch mv2(tQ2);
     225   MEpoch epoch(mv2, timeRef);
     226
     227// Get FreqID vector.  One freqID per IF
     228
     229    fqIDCol.get(iRow, freqID);
     230
     231// Get copy of data
     232   
     233    const MaskedArray<Float>& mArrIn(in.rowAsMaskedArray(iRow));
     234    Array<Float> values = mArrIn.getArray();
     235    Array<Bool> mask = mArrIn.getMask();
     236
     237// cerr << "values in = " << values(IPosition(4,0,0,0,0),IPosition(4,0,0,0,9)) << endl;
     238
     239// For each row, the Velocity abcissa will be the same regardless
     240// of polarization.  For all other axes (IF and BEAM) the abcissa
     241// will change.  So we iterate through the data by pol-chan planes
     242// to mimimize the work.  At this point, I think the Direction
     243// is stored as the same for each beam. DOn't know where the
     244// offsets are or what to do about them right now.  For now
     245// all beams get same position and velocoity abcissa.
     246
     247    ArrayIterator<Float> itValuesPlane(values, polChanAxes);
     248    ArrayIterator<Bool> itMaskPlane(mask, polChanAxes);
     249    while (!itValuesPlane.pastEnd()) {
     250
     251// Find the IF index and then the VA PtrBlock index
     252
     253       const IPosition& pos = itValuesPlane.pos();
     254       uInt ifIdx = pos(asap::IFAxis);
     255       uInt vaIdx = (srcIdx[iRow]*nFreqIDs) + freqID[ifIdx];
     256//cerr << "VA idx = " << vaIdx << endl;
     257//
     258       VectorIterator<Float> itValuesVec(itValuesPlane.array(), 1);
     259       VectorIterator<Bool> itMaskVec(itMaskPlane.array(), 1);
     260//
     261       first = True;
     262       useCachedAbcissa=False;
     263       while (!itValuesVec.pastEnd()) {     
     264          Bool ok = vA[vaIdx]->align (yOut, maskOut, itValuesVec.vector(),
     265                                      itMaskVec.vector(), epoch, useCachedAbcissa,
     266                                      method, extrapolate);
     267          itValuesVec.vector() = yOut;
     268          itMaskVec.vector() = maskOut;
     269//
     270          itValuesVec.next();
     271          itMaskVec.next();
     272//
     273          if (first) {
     274             useCachedAbcissa = True;
     275             first = False;
     276          }
     277       }
     278//
     279       itValuesPlane.next();
     280       itMaskPlane.next();
     281    }
     282
     283// cerr << "values out = " << values(IPosition(4,0,0,0,0),IPosition(4,0,0,0,9)) << endl;
     284
     285// Create and put back
     286
     287    SDContainer sc = in.getSDContainer(iRow);
     288    putDataInSDC(sc, values, mask);
     289//
     290    pTabOut->putSDContainer(sc);
     291  }
     292
     293// Clean up PointerBlock
     294
     295  for (uInt i=0; i<vA.nelements(); i++) delete vA[i];
     296//
     297  return pTabOut;
     298}
    98299
    99300
     
    197398  String sourceName, oldSourceName, sourceNameStart;
    198399  Vector<uInt> freqID, freqIDStart, oldFreqID;
    199 
    200 // Velocity Aligner. We need an aligner for each Direction and FreqID
    201 // combination.  I don't think there is anyway to know how many
    202 // directions there are.
    203 // For now, assume all Tables have the same Frequency Table
    204 
    205 /*
    206   {
    207      MEpoch::Ref timeRef(MEpoch::UTC);              // Should be in header
    208      MDirection::Types dirRef(MDirection::J2000);   // Should be in header
    209 //
    210      SDHeader sh = in[0].getSDHeader();
    211      const uInt nChan = sh.nchan;
    212 //
    213      const SDFrequencyTable freqTab = in[0]->getSDFreqTable();
    214      const uInt nFreqID = freqTab.length();
    215      PtrBlock<const VelocityAligner<Float>* > vA(nFreqID);
    216 
    217 // Get first time from first table
    218 
    219      const Table& tabIn0 = in[0]->table();
    220      mjdCol.attach(tabIn0, "TIME");
    221      Double dTmp;
    222      mjdCol.get(0, dTmp);
    223      MVEpoch tmp2(Quantum<Double>(dTmp, Unit(String("d"))));
    224      MEpoch epoch(tmp2, timeRef);
    225 //
    226      for (uInt freqID=0; freqID<nFreqID; freqID++) {
    227         SpectralCoordinate sC = in[0]->getCoordinate(freqID);
    228         vA[freqID] = new VelocityAligner<Float>(sC, nChan, epoch, const MDirection& dir,
    229                                                 const MPosition& pos, const String& velUnit,
    230                                                 MDoppler::Types velType, MFrequency::Types velFreqSystem)
    231      }
    232   }
    233 */
    234400
    235401// Loop over tables
     
    686852
    687853   const uInt nRows = in.nRow();
    688    const uInt polAxis = asap::PolAxis;                     // Polarization axis
    689    const uInt chanAxis = asap::ChanAxis;                    // Spectrum axis
    690854
    691855// Create output Table and reshape number of polarizations
     
    701865  const IPosition& shapeIn = in.rowAsMaskedArray(0u, False).shape();
    702866  IPosition shapeOut(shapeIn);
    703   shapeOut(polAxis) = 1;                          // Average all polarizations
    704 //
    705   const uInt nChan = shapeIn(chanAxis);
     867  shapeOut(asap::PolAxis) = 1;                          // Average all polarizations
     868//
     869  const uInt nChan = shapeIn(asap::ChanAxis);
    706870  const IPosition vecShapeOut(4,1,1,1,nChan);     // A multi-dim form of a Vector shape
    707871  IPosition start(4), end(4);
     
    711875  Array<Float> outData(shapeOut, 0.0);
    712876  Array<Bool> outMask(shapeOut, True);
    713   const IPosition axes(2, 2, 3);              // pol-channel plane
     877  const IPosition axes(2, asap::PolAxis, asap::ChanAxis);              // pol-channel plane
    714878//
    715   const Bool useMask = (mask.nelements() == shapeIn(chanAxis));
     879  const Bool useMask = (mask.nelements() == shapeIn(asap::ChanAxis));
    716880
    717881// Loop over rows
     
    787951        start = pos;
    788952        end = pos;
    789         end(chanAxis) = nChan-1;
     953        end(asap::ChanAxis) = nChan-1;
    790954        outData(start,end) = vecSum.getArray().reform(vecShapeOut);
    791955        outMask(start,end) = vecSum.getMask().reform(vecShapeOut);
     
    8541018   
    8551019    const MaskedArray<Float>& dataIn(in.rowAsMaskedArray(ri));
    856     AlwaysAssert(dataIn.shape()(chanAxis)==nChan, AipsError);
     1020    AlwaysAssert(dataIn.shape()(asap::ChanAxis)==nChan, AipsError);
    8571021//
    8581022    Array<Float> valuesIn = dataIn.getArray();
     
    8861050// Set multi-dim Vector shape
    8871051
    888        shapeOut(chanAxis) = valuesIn.shape()(chanAxis);
     1052       shapeOut(asap::ChanAxis) = valuesIn.shape()(chanAxis);
    8891053
    8901054// Stuff about with shapes so that we don't have conformance run-time errors
     
    9161080  return pTabOut;
    9171081}
     1082
    9181083
    9191084
     
    14381603
    14391604
     1605void SDMath::generateSourceTable (Vector<String>& srcTab,
     1606                                  Vector<uInt>& srcIdx,
     1607                                  Vector<uInt>& firstRow,
     1608                                  const Vector<String>& srcNames) const
     1609//
     1610// This algorithm assumes that if there are multiple beams
     1611// that the source names are diffent.  Oterwise we would need
     1612// to look atthe direction for each beam...
     1613//
     1614{
     1615   const uInt nRow = srcNames.nelements();
     1616   srcTab.resize(0);
     1617   srcIdx.resize(nRow);
     1618   firstRow.resize(0);
     1619//
     1620   uInt nSrc = 0;
     1621   for (uInt i=0; i<nRow; i++) {
     1622      String srcName = srcNames[i];
     1623     
     1624// Do we have this source already ?
     1625
     1626      Int idx = -1;
     1627      if (nSrc>0) {
     1628         for (uInt j=0; j<nSrc; j++) {
     1629           if (srcName==srcTab[j]) {
     1630              idx = j;
     1631              break;
     1632           }
     1633         }
     1634      }
     1635
     1636// Add new entry if not found
     1637
     1638      if (idx==-1) {
     1639         nSrc++;
     1640         srcTab.resize(nSrc,True);
     1641         srcTab(nSrc-1) = srcName;
     1642         idx = nSrc-1;
     1643//
     1644         firstRow.resize(nSrc,True);
     1645         firstRow(nSrc-1) = i;       // First row for which this source occurs
     1646      }
     1647
     1648// Set index for this row
     1649
     1650      srcIdx[i] = idx;
     1651   }
     1652}
  • trunk/src/SDMath.h

    r248 r262  
    9494                              const casa::String& method, casa::Bool doAll) const;
    9595
     96// Velocity Alignment
     97   SDMemTable* velocityAlignment (const SDMemTable& in) const;
     98
    9699// Opacity correction
    97100   SDMemTable* opacity (const SDMemTable& in, casa::Float tau, casa::Bool doAll) const;
     
    169172                           casa::Bool doAll, const casa::Vector<casa::Float>& factor) const;
    170173
    171 
    172 
    173174// Read ascii file into a Table
    174175
    175176   casa::Table readAsciiFile (const casa::String& fileName) const;
     177
     178// Generate source table
     179   void generateSourceTable (casa::Vector<casa::String>& srcTab,
     180                             casa::Vector<casa::uInt>& srcIdx,
     181                             casa::Vector<casa::uInt>& firstRow,
     182                             const casa::Vector<casa::String>& srcNames) const;
     183
    176184};
    177185
  • trunk/src/SDMathWrapper.cc

    r249 r262  
    228228}
    229229
     230SDMemTableWrapper SDMathWrapper::velocityAlignment (const SDMemTableWrapper& in)
     231{
     232  const CountedPtr<SDMemTable>& pIn = in.getCP();
     233  SDMath sdm;
     234  return CountedPtr<SDMemTable>(sdm.velocityAlignment(*pIn));
     235}
     236
    230237void SDMathWrapper::opacityInSitu(SDMemTableWrapper& in, float tau, bool doAll)
    231238{
  • trunk/src/SDMathWrapper.h

    r249 r262  
    8484                                  const std::string& method, bool doAll);
    8585
     86// Apply velocity alignment
     87  SDMemTableWrapper velocityAlignment(const SDMemTableWrapper& in);
     88
    8689// Apply opacity correction
    8790  void opacityInSitu (SDMemTableWrapper& in, float tau, bool doAll);
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