| 1 | //#---------------------------------------------------------------------------
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| 2 | //# Templates.cc: explicit templates for aips++
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| 3 | //#---------------------------------------------------------------------------
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| 4 | //# Copyright (C) 2004
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| 5 | //# ATNF
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| 6 | //#
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| 7 | //# This program is free software; you can redistribute it and/or modify it
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| 8 | //# under the terms of the GNU General Public License as published by the Free
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| 9 | //# Software Foundation; either version 2 of the License, or (at your option)
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| 10 | //# any later version.
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| 11 | //#
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| 12 | //# This program is distributed in the hope that it will be useful, but
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| 13 | //# WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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| 15 | //# Public License for more details.
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| 16 | //#
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| 17 | //# You should have received a copy of the GNU General Public License along
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| 18 | //# with this program; if not, write to the Free Software Foundation, Inc.,
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| 19 | //# 675 Massachusetts Ave, Cambridge, MA 02139, USA.
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| 20 | //#
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| 21 | //# Correspondence concerning this software should be addressed as follows:
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| 22 | //# Internet email: Malte.Marquarding@csiro.au
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| 23 | //# Postal address: Malte Marquarding,
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| 24 | //# Australia Telescope National Facility,
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| 25 | //# P.O. Box 76,
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| 26 | //# Epping, NSW, 2121,
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| 27 | //# AUSTRALIA
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| 28 | //#
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| 29 | //# $Id:$
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| 30 | //#---------------------------------------------------------------------------
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| 31 | #include "Scantable.h"
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| 32 |
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| 33 | #include <casa/aips.h>
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| 34 | #include <casa/namespace.h>
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| 35 | #include <casa/Exceptions/Error.cc>
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| 36 | #include <casa/Utilities/CountedPtr.cc>
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| 37 |
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| 38 | namespace asap {
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| 39 | template class casa::CountedConstPtr<Scantable>;
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| 40 | template class casa::CountedPtr<Scantable>;
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| 41 | template class casa::PtrRep<Scantable>;
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| 42 | template class casa::SimpleCountedConstPtr<Scantable>;
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| 43 | template class casa::SimpleCountedPtr<Scantable>;
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| 44 | }
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| 45 |
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| 46 | #include <casa/Arrays/ArrayLogical.cc>
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| 47 | #include <casa/Arrays/ArrayMath.cc>
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| 48 | #include <casa/Arrays/MaskArrMath.cc>
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| 49 | #include <casa/Arrays/MaskedArray.cc>
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| 50 | #include <casa/Arrays/Array.h>
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| 51 | #include <casa/Arrays/Array.cc>
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| 52 | #include <casa/Arrays/Vector.h>
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| 53 | #include <casa/Utilities/BinarySearch.cc>
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| 54 | #include <coordinates/Coordinates/FrequencyAligner.cc>
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| 55 | #include <lattices/Lattices/Lattice.h>
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| 56 | #include <lattices/Lattices/LatticeUtilities.cc>
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| 57 | #include <scimath/Mathematics/InterpolateArray1D.cc>
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| 58 | #include <tables/Tables/BaseMappedArrayEngine.cc>
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| 59 | #include <tables/Tables/TableVector.h>
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| 60 | #include <tables/Tables/TVec.cc>
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| 61 | #include <tables/Tables/TableVector.cc>
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| 62 | #include <tables/Tables/TVecScaCol.cc>
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| 63 | #include <tables/Tables/TVecTemp.cc>
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| 64 | //#include <tables/Tables/TVecMath.h>
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| 65 |
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| 66 | template class ROTableVector<uInt>;
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| 67 | template class TableVector<uInt>;
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| 68 | template class TabVecScaCol<uInt>;
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| 69 | template class TabVecTemp<uInt>;
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| 70 | template class TabVecRep<uInt>;
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| 71 |
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| 72 | template class ROTableVector<Float>;
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| 73 | template class TabVecScaCol<Float>;
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| 74 | template class TabVecTemp<Float>;
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| 75 | template class TabVecRep<Float>;
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| 76 |
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| 77 | template class ROTableVector<uChar>;
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| 78 | template class TableVector<uChar>;
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| 79 | template class TabVecScaCol<uChar>;
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| 80 | template class TabVecTemp<uChar>;
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| 81 | template class TabVecRep<uChar>;
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| 82 |
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| 83 | template void convertArray<Bool, uChar>(Array<Bool> &, Array<uChar> const &);
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| 84 | template void convertArray<uChar, Bool>(Array<uChar> &, Array<Bool> const &);
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| 85 |
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| 86 | template Array<Float>& operator/=<Float>(Array<Float>&, MaskedArray<Float> const&);
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| 87 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Float const&);
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| 88 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Array<Float> const&);
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| 89 | template MaskedArray<Float> const& operator/=<Float>(MaskedArray<Float> const&, Float const&);
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| 90 | template MaskedArray<Float> operator+<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&);
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| 91 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&);
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| 92 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, Array<Float> const&);
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| 93 |
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| 94 | template MaskedArray<Float> operator/<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&);
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| 95 |
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| 96 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&);
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| 97 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, Array<Float> const&);
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| 98 | template MaskedArray<Float> operator*<Float>(Array<Float> const&, MaskedArray<Float> const&);
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| 99 | template MaskedArray<Float> operator*<Float>(Float const&, MaskedArray<Float> const&);
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| 100 | template Float stddev<Float>(MaskedArray<Float> const&);
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| 101 | template Float median<Float>(MaskedArray<Float> const&, Bool, Bool);
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| 102 | template Float sumsquares<Float>(MaskedArray<Float> const&);
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| 103 | template Float avdev<Float>(MaskedArray<Float> const&);
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| 104 |
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| 105 | template void LatticeUtilities::bin(MaskedArray<float>&, MaskedArray<float> const&, uInt, uInt);
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| 106 |
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| 107 | template class FrequencyAligner<Float>;
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| 108 |
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| 109 | template class BaseMappedArrayEngine<Float, Float>;
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| 110 |
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| 111 | #include "MathUtils2.cpp"
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| 112 | namespace mathutil {
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| 113 | template void hanning(Vector<Float>&, Vector<Bool>&,
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| 114 | const Vector<Float>&,
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| 115 | const Vector<Bool>&,
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| 116 | Bool, Bool);
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| 117 | }
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| 118 |
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