| 1 | //#---------------------------------------------------------------------------
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| 2 | //# SDPol.cc: Polarimetric functionality
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| 3 | //#---------------------------------------------------------------------------
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| 4 | //# Copyright (C) 2004
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| 5 | //# ATNF
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| 6 | //#
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| 7 | //# This program is free software; you can redistribute it and/or modify it
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| 8 | //# under the terms of the GNU General Public License as published by the Free
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| 9 | //# Software Foundation; either version 2 of the License, or (at your option)
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| 10 | //# any later version.
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| 11 | //#
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| 12 | //# This program is distributed in the hope that it will be useful, but
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| 13 | //# WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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| 15 | //# Public License for more details.
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| 16 | //#
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| 17 | //# You should have received a copy of the GNU General Public License along
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| 18 | //# with this program; if not, write to the Free Software Foundation, Inc.,
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| 19 | //# 675 Massachusetts Ave, Cambridge, MA 02139, USA.
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| 20 | //#
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| 21 | //# Correspondence concerning this software should be addressed as follows:
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| 22 | //# Internet email: Malte.Marquarding@csiro.au
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| 23 | //# Postal address: Malte Marquarding,
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| 24 | //# Australia Telescope National Facility,
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| 25 | //# P.O. Box 76,
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| 26 | //# Epping, NSW, 2121,
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| 27 | //# AUSTRALIA
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| 28 | //#
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| 29 | //# $Id:
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| 30 | //#---------------------------------------------------------------------------
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| 31 |
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| 32 | #include "SDPol.h"
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| 33 | #include "SDDefs.h"
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| 34 |
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| 35 | #include <casa/Arrays/Array.h>
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| 36 | #include <casa/Arrays/ArrayMath.h>
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| 37 | #include <casa/Arrays/ArrayLogical.h>
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| 38 | #include <casa/Containers/Record.h>
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| 39 | #include <casa/BasicSL/Constants.h>
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| 40 | #include <casa/BasicSL/String.h>
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| 41 | #include <casa/Utilities/Assert.h>
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| 42 |
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| 43 | #include <tables/Tables/Table.h>
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| 44 | #include <tables/Tables/ScalarColumn.h>
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| 45 | #include <tables/Tables/ArrayColumn.h>
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| 46 | #include <tables/Tables/ColumnDesc.h>
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| 47 | #include <tables/Tables/TableRecord.h>
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| 48 | #include <tables/Tables/DataManError.h>
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| 49 |
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| 50 |
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| 51 | using namespace casa;
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| 52 | using namespace asap;
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| 53 |
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| 54 |
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| 55 |
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| 56 | SDStokesEngine::SDStokesEngine (const String& outputColumnName,
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| 57 | const String& inputColumnName)
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| 58 | : BaseMappedArrayEngine<Float,Float> (outputColumnName, inputColumnName)
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| 59 | {}
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| 60 |
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| 61 |
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| 62 | SDStokesEngine::SDStokesEngine (const Record& spec)
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| 63 | : BaseMappedArrayEngine<Float,Float> ()
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| 64 | {
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| 65 | if (spec.isDefined("OUTPUTNAME") && spec.isDefined("INPUTNAME")) {
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| 66 | setNames (spec.asString("OUTPUTNAME"), spec.asString("INPUTNAME"));
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| 67 | }
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| 68 | }
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| 69 |
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| 70 | SDStokesEngine::SDStokesEngine (const SDStokesEngine& that)
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| 71 | : BaseMappedArrayEngine<Float,Float> (that)
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| 72 | {}
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| 73 |
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| 74 | SDStokesEngine::~SDStokesEngine()
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| 75 | {}
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| 76 |
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| 77 |
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| 78 | DataManager* SDStokesEngine::clone() const
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| 79 | {
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| 80 | DataManager* dmPtr = new SDStokesEngine (*this);
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| 81 | return dmPtr;
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| 82 | }
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| 83 |
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| 84 |
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| 85 | String SDStokesEngine::dataManagerType() const
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| 86 | {
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| 87 | return className();
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| 88 | }
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| 89 |
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| 90 | String SDStokesEngine::className()
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| 91 | {
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| 92 | return "SDStokesEngine";
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| 93 | }
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| 94 |
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| 95 | String SDStokesEngine::dataManagerName() const
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| 96 | {
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| 97 | return sourceName();
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| 98 | }
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| 99 |
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| 100 | Record SDStokesEngine::dataManagerSpec() const
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| 101 | {
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| 102 | Record spec;
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| 103 | spec.define ("OUTPUTNAME", sourceName()); // Ger uses opposite meaning for source/target
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| 104 | spec.define ("INPUTNAME", targetName());
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| 105 | return spec;
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| 106 | }
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| 107 |
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| 108 | DataManager* SDStokesEngine::makeObject (const String&,
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| 109 | const Record& spec)
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| 110 | {
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| 111 | DataManager* dmPtr = new SDStokesEngine(spec);
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| 112 | return dmPtr;
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| 113 | }
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| 114 |
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| 115 |
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| 116 | void SDStokesEngine::registerClass()
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| 117 | {
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| 118 | DataManager::registerCtor (className(), makeObject);
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| 119 | }
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| 120 |
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| 121 |
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| 122 | void SDStokesEngine::create (uInt initialNrrow)
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| 123 | {
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| 124 | BaseMappedArrayEngine<Float,Float>::create (initialNrrow);
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| 125 | }
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| 126 |
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| 127 | void SDStokesEngine::prepare()
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| 128 | {
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| 129 | BaseMappedArrayEngine<Float,Float>::prepare();
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| 130 | }
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| 131 |
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| 132 | Bool SDStokesEngine::canAccessArrayColumnCells (Bool& reask) const
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| 133 | {
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| 134 | reask = False;
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| 135 | return True;
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| 136 | }
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| 137 |
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| 138 |
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| 139 | void SDStokesEngine::getArray (uInt rownr, Array<Float>& output)
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| 140 | {
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| 141 | Array<Float> input;
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| 142 | roColumn().get(rownr, input);
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| 143 | //
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| 144 | computeOnGet (output, input);
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| 145 | }
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| 146 |
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| 147 | void SDStokesEngine::putArray (uInt rownr, const Array<Float>& input)
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| 148 | {
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| 149 | throw(AipsError("This Virtual Column is not writable"));
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| 150 | }
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| 151 |
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| 152 |
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| 153 |
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| 154 |
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| 155 |
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| 156 | IPosition SDStokesEngine::shape (uInt rownr)
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| 157 | {
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| 158 | IPosition inputShape = roColumn().shape (rownr);
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| 159 | return findOutputShape(inputShape);
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| 160 | }
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| 161 |
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| 162 |
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| 163 |
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| 164 | void SDStokesEngine::computeOnGet(Array<Float>& output,
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| 165 | const Array<Float>& input)
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| 166 | //
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| 167 | // array of shape (nBeam,nIF,nPol,nChan)
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| 168 | //
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| 169 | // We use the scaling convention I=(XX+YY)
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| 170 | //
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| 171 | {
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| 172 |
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| 173 | // Checks
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| 174 |
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| 175 | const uInt nDim = input.ndim();
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| 176 | AlwaysAssert(nDim==4,AipsError);
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| 177 | AlwaysAssert(output.ndim()==4,AipsError);
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| 178 | //
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| 179 | const IPosition inputShape = input.shape();
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| 180 | const uInt polAxis = asap::PolAxis;
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| 181 | const uInt nPol = inputShape(polAxis);
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| 182 | AlwaysAssert(nPol==1 || nPol==2 || nPol==4, AipsError);
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| 183 |
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| 184 | // The silly Array slice operator does not give me back
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| 185 | // a const reference so have to caste it away
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| 186 |
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| 187 | Array<Float>& input2 = const_cast<Array<Float>&>(input);
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| 188 |
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| 189 | // Slice coordnates
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| 190 |
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| 191 | IPosition start(nDim,0);
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| 192 | IPosition end(input.shape()-1);
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| 193 |
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| 194 | // Generate Slices
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| 195 |
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| 196 | start(polAxis) = 0;
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| 197 | end(polAxis) = 0;
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| 198 | Array<Float> C1 = input2(start,end); // Input : C1
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| 199 | //
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| 200 | start(polAxis) = 0;
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| 201 | end(polAxis) = 0;
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| 202 | Array<Float> I = output(start,end); // Output : I
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| 203 | //
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| 204 | if (nPol==1) {
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| 205 | I = Float(2.0)*C1;
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| 206 | return;
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| 207 | }
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| 208 | //
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| 209 | start(polAxis) = 1;
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| 210 | end(polAxis) = 1;
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| 211 | Array<Float> C2 = input2(start,end); // Input : C1
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| 212 | //
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| 213 | I = C1 + C2;
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| 214 | if (nPol <= 2) return;
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| 215 | //
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| 216 | start(polAxis) = 2;
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| 217 | end(polAxis) = 2;
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| 218 | Array<Float> C3 = input2(start,end); // Input : C3
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| 219 | //
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| 220 | start(polAxis) = 3;
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| 221 | end(polAxis) = 3;
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| 222 | Array<Float> C4 = input2(start,end); // Input : C4
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| 223 | //
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| 224 | start(polAxis) = 1;
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| 225 | end(polAxis) = 1;
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| 226 | Array<Float> Q = output(start,end); // Output : Q
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| 227 | Q = C1 - C2;
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| 228 | //
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| 229 | start(polAxis) = 2;
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| 230 | end(polAxis) = 2;
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| 231 | Array<Float> U = output(start,end); // Output : U
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| 232 | U = Float(2.0)*C3;
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| 233 | //
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| 234 | start(polAxis) = 3;
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| 235 | end(polAxis) = 3;
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| 236 | Array<Float> V = output(start,end); // Output : V
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| 237 | V = Float(2.0)*C4;
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| 238 | }
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| 239 |
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| 240 |
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| 241 |
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| 242 | IPosition SDStokesEngine::findOutputShape (const IPosition& inputShape) const
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| 243 | {
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| 244 | uInt axis = 2;
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| 245 | uInt nPol = inputShape(axis);
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| 246 | IPosition outputShape = inputShape;
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| 247 | if (nPol==1) {
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| 248 | outputShape(axis) = 1; // XX -> I
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| 249 | } else if (nPol==2) {
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| 250 | outputShape(axis) = 1; // XX YY -> I
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| 251 | } else if (nPol==4) {
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| 252 | outputShape(axis) = 4; // XX YY R(XY) I(XY) -> I Q U V
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| 253 | }
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| 254 | return outputShape;
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| 255 | }
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| 256 |
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| 257 |
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| 258 |
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| 259 | // SDPolUtil
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| 260 |
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| 261 | Array<Float> SDPolUtil::polarizedIntensity (const Array<Float>& Q,
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| 262 | const Array<Float>& U)
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| 263 | {
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| 264 | Array<Float> t1 = pow(Q,Double(2.0));
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| 265 | Array<Float> t2 = pow(U,Double(2.0));
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| 266 | return sqrt(t1+t2);
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| 267 | }
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| 268 |
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| 269 |
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| 270 | Array<Float> SDPolUtil::positionAngle (const Array<Float>& Q,
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| 271 | const Array<Float>& U)
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| 272 | {
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| 273 | return Float(180.0/C::pi/2.0)*atan2(Q,U); // Degrees
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| 274 | }
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| 275 |
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| 276 |
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| 277 | void SDPolUtil::rotateXYPhase (Array<Float>& C3,
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| 278 | Array<Float>& C4,
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| 279 | Float phase)
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| 280 | {
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| 281 | Float cosVal = cos(C::pi/180.0*phase);
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| 282 | Float sinVal = sin(C::pi/180.0*phase);
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| 283 | //
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| 284 | C3 = C3*cosVal - C4*sinVal;
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| 285 | C4 = C3*sinVal + C4*cosVal;
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| 286 | }
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| 287 |
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| 288 |
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| 289 |
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| 290 | Array<Float> SDPolUtil::getStokesSlice (Array<Float>& in, const IPosition& start,
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| 291 | const IPosition& end, const String& stokes)
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| 292 | {
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| 293 | IPosition s(start);
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| 294 | IPosition e(end);
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| 295 | //
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| 296 | if (stokes=="I") {
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| 297 | s(asap::PolAxis) = 0;
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| 298 | e(asap::PolAxis) = 0;
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| 299 | } else if (stokes=="Q") {
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| 300 | s(asap::PolAxis) = 1;
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| 301 | e(asap::PolAxis) = 1;
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| 302 | } else if (stokes=="U") {
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| 303 | s(asap::PolAxis) = 2;
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| 304 | e(asap::PolAxis) = 2;
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| 305 | } else if (stokes=="V") {
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| 306 | s(asap::PolAxis) = 3;
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| 307 | e(asap::PolAxis) = 3;
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| 308 | }
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| 309 | //
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| 310 | return in(s,e);
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| 311 | }
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| 312 |
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| 313 |
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| 314 | Array<Float> SDPolUtil::circularPolarizationFromStokes (Array<Float>& I,
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| 315 | Array<Float>& V,
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| 316 | Bool doRR)
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| 317 | {
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| 318 | if (doRR) {
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| 319 | return Float(0.5)*(I+V);
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| 320 | } else {
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| 321 | return Float(0.5)*(I-V);
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| 322 | }
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| 323 | }
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| 324 |
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| 325 | Array<Bool> SDPolUtil::stokesMask (Array<Bool> rawFlags,
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| 326 | Bool doLinear)
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| 327 | //
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| 328 | // Generate mask for each Stokes parameter from the
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| 329 | // raw flags. This is a lot of computational work and may
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| 330 | // not be worth the effort.
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| 331 | //
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| 332 | {
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| 333 | IPosition shapeIn = rawFlags.shape();
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| 334 | uInt nPol = shapeIn(asap::PolAxis);
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| 335 | const uInt nDim = shapeIn.nelements();
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| 336 | Array<Bool> stokesFlags;
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| 337 | //
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| 338 | IPosition start(nDim,0);
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| 339 | IPosition end(shapeIn-1);
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| 340 | IPosition shapeOut = shapeIn;
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| 341 | //
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| 342 | if (doLinear) {
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| 343 | if (nPol==1) {
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| 344 | stokesFlags.resize(shapeOut);
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| 345 | stokesFlags = rawFlags;
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| 346 | } else if (nPol==2 || nPol==4) {
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| 347 |
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| 348 | // Set shape of output array
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| 349 |
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| 350 | if (nPol==2) {
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| 351 | shapeOut(asap::PolAxis) = 1;
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| 352 | } else {
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| 353 | shapeOut(asap::PolAxis) = 4;
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| 354 | }
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| 355 | stokesFlags.resize(shapeOut);
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| 356 |
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| 357 | // Get reference slices and assign/compute
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| 358 |
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| 359 | start(asap::PolAxis) = 0;
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| 360 | end(asap::PolAxis) = 0;
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| 361 | Array<Bool> M1In = rawFlags(start,end);
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| 362 | //
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| 363 | start(asap::PolAxis) = 1;
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| 364 | end(asap::PolAxis) = 1;
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| 365 | Array<Bool> M2In = rawFlags(start,end);
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| 366 | //
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| 367 | start(asap::PolAxis) = 0;
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| 368 | end(asap::PolAxis) = 0;
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| 369 | Array<Bool> M1Out = stokesFlags(start,end);
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| 370 | M1Out = M1In && M2In; // I
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| 371 | //
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| 372 | if (nPol==4) {
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| 373 | start(asap::PolAxis) = 2;
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| 374 | end(asap::PolAxis) = 2;
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| 375 | Array<Bool> M3In = rawFlags(start,end);
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| 376 | //
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| 377 | start(asap::PolAxis) = 3;
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| 378 | end(asap::PolAxis) = 3;
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| 379 | Array<Bool> M4In = rawFlags(start,end);
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| 380 | //
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| 381 | start(asap::PolAxis) = 1;
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| 382 | end(asap::PolAxis) = 1;
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| 383 | Array<Bool> M2Out = stokesFlags(start,end);
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| 384 | M2Out = M1Out; // Q
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| 385 | //
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| 386 | start(asap::PolAxis) = 2;
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| 387 | end(asap::PolAxis) = 2;
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| 388 | Array<Bool> M3Out = stokesFlags(start,end);
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| 389 | M3Out = M3In; // U
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| 390 | //
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| 391 | start(asap::PolAxis) = 3;
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| 392 | end(asap::PolAxis) = 3;
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| 393 | Array<Bool> M4Out = stokesFlags(start,end);
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| 394 | M4Out = M4In; // V
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| 395 | }
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| 396 | } else {
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| 397 | throw(AipsError("Can only handle 1,2 or 4 polarizations"));
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| 398 | }
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| 399 | } else {
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| 400 | throw (AipsError("Only implemented for Linear polarizations"));
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| 401 | }
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| 402 | //
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| 403 | return stokesFlags;
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| 404 | }
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