[419] | 1 | //#---------------------------------------------------------------------------
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| 2 | //# SDPol.cc: Polarimetric functionality
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| 3 | //#---------------------------------------------------------------------------
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| 4 | //# Copyright (C) 2004
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| 5 | //# ATNF
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| 6 | //#
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| 7 | //# This program is free software; you can redistribute it and/or modify it
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| 8 | //# under the terms of the GNU General Public License as published by the Free
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| 9 | //# Software Foundation; either version 2 of the License, or (at your option)
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| 10 | //# any later version.
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| 11 | //#
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| 12 | //# This program is distributed in the hope that it will be useful, but
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| 13 | //# WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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| 15 | //# Public License for more details.
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| 16 | //#
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| 17 | //# You should have received a copy of the GNU General Public License along
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| 18 | //# with this program; if not, write to the Free Software Foundation, Inc.,
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| 19 | //# 675 Massachusetts Ave, Cambridge, MA 02139, USA.
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| 20 | //#
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| 21 | //# Correspondence concerning this software should be addressed as follows:
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| 22 | //# Internet email: Malte.Marquarding@csiro.au
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| 23 | //# Postal address: Malte Marquarding,
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| 24 | //# Australia Telescope National Facility,
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| 25 | //# P.O. Box 76,
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| 26 | //# Epping, NSW, 2121,
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| 27 | //# AUSTRALIA
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| 28 | //#
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| 29 | //# $Id:
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| 30 | //#---------------------------------------------------------------------------
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| 31 |
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| 32 | #include "SDPol.h"
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[427] | 33 | #include "SDDefs.h"
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[419] | 34 |
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| 35 | #include <casa/Arrays/Array.h>
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| 36 | #include <casa/Arrays/ArrayMath.h>
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[440] | 37 | #include <casa/Arrays/ArrayLogical.h>
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[469] | 38 | #include <casa/Arrays/VectorIter.h>
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[419] | 39 | #include <casa/Containers/Record.h>
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| 40 | #include <casa/BasicSL/Constants.h>
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| 41 | #include <casa/BasicSL/String.h>
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| 42 | #include <casa/Utilities/Assert.h>
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| 43 |
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| 44 | #include <tables/Tables/Table.h>
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| 45 | #include <tables/Tables/ScalarColumn.h>
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| 46 | #include <tables/Tables/ArrayColumn.h>
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| 47 | #include <tables/Tables/ColumnDesc.h>
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| 48 | #include <tables/Tables/TableRecord.h>
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| 49 | #include <tables/Tables/DataManError.h>
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| 50 |
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| 51 |
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| 52 | using namespace casa;
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| 53 | using namespace asap;
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| 54 |
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| 55 |
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| 56 |
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[427] | 57 | SDStokesEngine::SDStokesEngine (const String& outputColumnName,
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| 58 | const String& inputColumnName)
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| 59 | : BaseMappedArrayEngine<Float,Float> (outputColumnName, inputColumnName)
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[459] | 60 | {
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| 61 | setWritable(False);
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| 62 | }
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[419] | 63 |
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| 64 |
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| 65 | SDStokesEngine::SDStokesEngine (const Record& spec)
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| 66 | : BaseMappedArrayEngine<Float,Float> ()
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| 67 | {
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[459] | 68 | setWritable(False);
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[427] | 69 | if (spec.isDefined("OUTPUTNAME") && spec.isDefined("INPUTNAME")) {
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| 70 | setNames (spec.asString("OUTPUTNAME"), spec.asString("INPUTNAME"));
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[419] | 71 | }
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| 72 | }
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| 73 |
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| 74 | SDStokesEngine::SDStokesEngine (const SDStokesEngine& that)
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| 75 | : BaseMappedArrayEngine<Float,Float> (that)
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| 76 | {}
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| 77 |
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| 78 | SDStokesEngine::~SDStokesEngine()
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| 79 | {}
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| 80 |
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| 81 |
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| 82 | DataManager* SDStokesEngine::clone() const
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| 83 | {
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| 84 | DataManager* dmPtr = new SDStokesEngine (*this);
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| 85 | return dmPtr;
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| 86 | }
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| 87 |
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| 88 |
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| 89 | String SDStokesEngine::dataManagerType() const
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| 90 | {
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| 91 | return className();
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| 92 | }
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| 93 |
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| 94 | String SDStokesEngine::className()
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| 95 | {
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| 96 | return "SDStokesEngine";
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| 97 | }
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| 98 |
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| 99 | String SDStokesEngine::dataManagerName() const
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| 100 | {
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[459] | 101 | return virtualName();
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[419] | 102 | }
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| 103 |
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| 104 | Record SDStokesEngine::dataManagerSpec() const
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| 105 | {
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| 106 | Record spec;
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[459] | 107 | spec.define ("OUTPUTNAME", virtualName());
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| 108 | spec.define ("INPUTNAME", storedName());
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[419] | 109 | return spec;
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| 110 | }
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| 111 |
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[446] | 112 | DataManager* SDStokesEngine::makeObject (const String&, const Record& spec)
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[419] | 113 | {
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| 114 | DataManager* dmPtr = new SDStokesEngine(spec);
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| 115 | return dmPtr;
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| 116 | }
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| 117 |
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| 118 |
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| 119 | void SDStokesEngine::registerClass()
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| 120 | {
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| 121 | DataManager::registerCtor (className(), makeObject);
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| 122 | }
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| 123 |
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| 124 |
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| 125 | void SDStokesEngine::create (uInt initialNrrow)
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| 126 | {
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| 127 | BaseMappedArrayEngine<Float,Float>::create (initialNrrow);
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| 128 | }
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| 129 |
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| 130 | void SDStokesEngine::prepare()
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| 131 | {
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| 132 | BaseMappedArrayEngine<Float,Float>::prepare();
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| 133 | }
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| 134 |
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| 135 | Bool SDStokesEngine::canAccessArrayColumnCells (Bool& reask) const
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| 136 | {
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| 137 | reask = False;
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| 138 | return True;
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| 139 | }
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| 140 |
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| 141 |
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[427] | 142 | void SDStokesEngine::getArray (uInt rownr, Array<Float>& output)
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[419] | 143 | {
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[437] | 144 | Array<Float> input;
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[427] | 145 | roColumn().get(rownr, input);
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[419] | 146 | //
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[427] | 147 | computeOnGet (output, input);
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[419] | 148 | }
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| 149 |
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[427] | 150 | void SDStokesEngine::putArray (uInt rownr, const Array<Float>& input)
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[419] | 151 | {
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| 152 | throw(AipsError("This Virtual Column is not writable"));
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| 153 | }
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| 154 |
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[427] | 155 |
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| 156 | IPosition SDStokesEngine::shape (uInt rownr)
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| 157 | {
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| 158 | IPosition inputShape = roColumn().shape (rownr);
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| 159 | return findOutputShape(inputShape);
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| 160 | }
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| 161 |
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| 162 |
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| 163 |
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| 164 | void SDStokesEngine::computeOnGet(Array<Float>& output,
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| 165 | const Array<Float>& input)
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[419] | 166 | //
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| 167 | // array of shape (nBeam,nIF,nPol,nChan)
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| 168 | //
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[429] | 169 | // We use the scaling convention I=(XX+YY)
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| 170 | //
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[419] | 171 | {
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[427] | 172 |
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| 173 | // Checks
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| 174 |
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| 175 | const uInt nDim = input.ndim();
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[437] | 176 | AlwaysAssert(nDim==4,AipsError);
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| 177 | AlwaysAssert(output.ndim()==4,AipsError);
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| 178 | //
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[427] | 179 | const IPosition inputShape = input.shape();
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| 180 | const uInt polAxis = asap::PolAxis;
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| 181 | const uInt nPol = inputShape(polAxis);
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[440] | 182 | AlwaysAssert(nPol==1 || nPol==2 || nPol==4, AipsError);
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[419] | 183 |
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| 184 | // The silly Array slice operator does not give me back
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| 185 | // a const reference so have to caste it away
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| 186 |
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[427] | 187 | Array<Float>& input2 = const_cast<Array<Float>&>(input);
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[419] | 188 |
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[427] | 189 | // Slice coordnates
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| 190 |
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[419] | 191 | IPosition start(nDim,0);
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[427] | 192 | IPosition end(input.shape()-1);
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[419] | 193 |
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[427] | 194 | // Generate Slices
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[419] | 195 |
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| 196 | start(polAxis) = 0;
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| 197 | end(polAxis) = 0;
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[427] | 198 | Array<Float> C1 = input2(start,end); // Input : C1
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[419] | 199 | //
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[427] | 200 | start(polAxis) = 0;
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| 201 | end(polAxis) = 0;
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| 202 | Array<Float> I = output(start,end); // Output : I
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| 203 | //
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| 204 | if (nPol==1) {
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[429] | 205 | I = Float(2.0)*C1;
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[427] | 206 | return;
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| 207 | }
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| 208 | //
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[419] | 209 | start(polAxis) = 1;
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| 210 | end(polAxis) = 1;
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[427] | 211 | Array<Float> C2 = input2(start,end); // Input : C1
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[419] | 212 | //
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[429] | 213 | I = C1 + C2;
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[427] | 214 | if (nPol <= 2) return;
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| 215 | //
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[419] | 216 | start(polAxis) = 2;
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| 217 | end(polAxis) = 2;
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[427] | 218 | Array<Float> C3 = input2(start,end); // Input : C3
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[419] | 219 | //
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| 220 | start(polAxis) = 3;
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| 221 | end(polAxis) = 3;
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[427] | 222 | Array<Float> C4 = input2(start,end); // Input : C4
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[419] | 223 | //
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| 224 | start(polAxis) = 1;
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| 225 | end(polAxis) = 1;
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[427] | 226 | Array<Float> Q = output(start,end); // Output : Q
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[429] | 227 | Q = C1 - C2;
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[419] | 228 | //
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| 229 | start(polAxis) = 2;
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| 230 | end(polAxis) = 2;
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[427] | 231 | Array<Float> U = output(start,end); // Output : U
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[429] | 232 | U = Float(2.0)*C3;
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[419] | 233 | //
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| 234 | start(polAxis) = 3;
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| 235 | end(polAxis) = 3;
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[427] | 236 | Array<Float> V = output(start,end); // Output : V
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[429] | 237 | V = Float(2.0)*C4;
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[419] | 238 | }
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| 239 |
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| 240 |
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| 241 |
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[427] | 242 | IPosition SDStokesEngine::findOutputShape (const IPosition& inputShape) const
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| 243 | {
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| 244 | uInt axis = 2;
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| 245 | uInt nPol = inputShape(axis);
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| 246 | IPosition outputShape = inputShape;
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| 247 | if (nPol==1) {
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| 248 | outputShape(axis) = 1; // XX -> I
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| 249 | } else if (nPol==2) {
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| 250 | outputShape(axis) = 1; // XX YY -> I
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| 251 | } else if (nPol==4) {
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| 252 | outputShape(axis) = 4; // XX YY R(XY) I(XY) -> I Q U V
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| 253 | }
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| 254 | return outputShape;
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| 255 | }
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| 256 |
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| 257 |
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| 258 |
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[419] | 259 | // SDPolUtil
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| 260 |
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| 261 | Array<Float> SDPolUtil::polarizedIntensity (const Array<Float>& Q,
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| 262 | const Array<Float>& U)
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| 263 | {
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| 264 | Array<Float> t1 = pow(Q,Double(2.0));
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| 265 | Array<Float> t2 = pow(U,Double(2.0));
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| 266 | return sqrt(t1+t2);
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| 267 | }
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| 268 |
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| 269 |
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| 270 | Array<Float> SDPolUtil::positionAngle (const Array<Float>& Q,
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| 271 | const Array<Float>& U)
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| 272 | {
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[426] | 273 | return Float(180.0/C::pi/2.0)*atan2(Q,U); // Degrees
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[419] | 274 | }
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| 275 |
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| 276 |
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| 277 | void SDPolUtil::rotateXYPhase (Array<Float>& C3,
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| 278 | Array<Float>& C4,
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| 279 | Float phase)
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| 280 | {
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| 281 | Float cosVal = cos(C::pi/180.0*phase);
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| 282 | Float sinVal = sin(C::pi/180.0*phase);
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| 283 | //
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| 284 | C3 = C3*cosVal - C4*sinVal;
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| 285 | C4 = C3*sinVal + C4*cosVal;
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| 286 | }
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| 287 |
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| 288 |
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[429] | 289 |
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| 290 | Array<Float> SDPolUtil::getStokesSlice (Array<Float>& in, const IPosition& start,
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| 291 | const IPosition& end, const String& stokes)
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| 292 | {
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| 293 | IPosition s(start);
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| 294 | IPosition e(end);
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| 295 | //
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| 296 | if (stokes=="I") {
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| 297 | s(asap::PolAxis) = 0;
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| 298 | e(asap::PolAxis) = 0;
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| 299 | } else if (stokes=="Q") {
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| 300 | s(asap::PolAxis) = 1;
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| 301 | e(asap::PolAxis) = 1;
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| 302 | } else if (stokes=="U") {
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| 303 | s(asap::PolAxis) = 2;
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| 304 | e(asap::PolAxis) = 2;
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| 305 | } else if (stokes=="V") {
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| 306 | s(asap::PolAxis) = 3;
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| 307 | e(asap::PolAxis) = 3;
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| 308 | }
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| 309 | //
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| 310 | return in(s,e);
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| 311 | }
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[419] | 312 |
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[429] | 313 |
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| 314 | Array<Float> SDPolUtil::circularPolarizationFromStokes (Array<Float>& I,
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| 315 | Array<Float>& V,
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| 316 | Bool doRR)
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| 317 | {
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| 318 | if (doRR) {
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| 319 | return Float(0.5)*(I+V);
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| 320 | } else {
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| 321 | return Float(0.5)*(I-V);
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| 322 | }
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| 323 | }
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| 324 |
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[446] | 325 | Stokes::StokesTypes SDPolUtil::convertStokes(Int val, Bool toStokes, Bool linear)
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| 326 | {
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| 327 | Stokes::StokesTypes stokes = Stokes::Undefined;
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| 328 | if (toStokes) {
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| 329 | if (val==0) {
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| 330 | stokes = Stokes::I;
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| 331 | } else if (val==1) {
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| 332 | stokes = Stokes::Q;
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| 333 | } else if (val==2) {
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| 334 | stokes = Stokes::U;
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| 335 | } else if (val==3) {
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| 336 | stokes = Stokes::V;
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| 337 | }
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| 338 | } else if (linear) {
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| 339 | if (val==0) {
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| 340 | stokes = Stokes::XX;
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| 341 | } else if (val==1) {
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| 342 | stokes = Stokes::YY;
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| 343 | } else if (val==2) {
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| 344 | stokes = Stokes::XY; // Real(XY)
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| 345 | } else if (val==3) {
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| 346 | stokes = Stokes::XY; // Imag(XY)
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| 347 | }
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| 348 | } else {
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| 349 | if (val==0) {
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| 350 | stokes = Stokes::RR;
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| 351 | } else if (val==1) {
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| 352 | stokes = Stokes::LL;
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| 353 | } else if (val==2) {
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| 354 | stokes = Stokes::RL;
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| 355 | } else if (val==3) {
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| 356 | stokes = Stokes::RL;
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| 357 | }
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| 358 | }
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| 359 | //
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| 360 | return stokes;
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| 361 | }
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[469] | 362 |
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| 363 | Array<casa::uChar> SDPolUtil::andArrays (const Array<casa::uChar>& in1,
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| 364 | const Array<casa::uChar>& in2)
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| 365 | {
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| 366 | Array<uChar> out(in1.shape());
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| 367 | //
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| 368 | Array<uChar>::const_iterator in1Iter;
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| 369 | Array<uChar>::const_iterator in2Iter;
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| 370 | Array<uChar>::iterator outIter;
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| 371 | //
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| 372 | for (in1Iter=in1.begin(),in2Iter=in2.begin(),outIter=out.begin();
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| 373 | in1Iter!=in1.end(); ++in1Iter,++in2Iter,++outIter) {
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| 374 | *outIter = *in1Iter & *in2Iter;
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| 375 | }
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| 376 | return out;
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| 377 | }
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| 378 |
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| 379 |
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| 380 | Array<Float> SDPolUtil::extractStokesForWriter (Array<Float>& in, const IPosition& start, const IPosition& end)
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| 381 | //
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| 382 | // start/end must already have applied the cursor selection of beam and IF
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| 383 | // Extract specified Stokes for beam/IF and flip nChan and nPol for bloody SDwriter
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| 384 | //
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| 385 | {
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| 386 | IPosition shapeIn = in.shape();
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| 387 | uInt nChan = shapeIn(asap::ChanAxis);
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| 388 | uInt nPol = shapeIn(asap::PolAxis);
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| 389 | //
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| 390 | IPosition shapeOut(2,nChan,nPol);
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| 391 | Array<Float> out(shapeOut);
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| 392 | //
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| 393 | Array<Float> sliceRef = in(start,end); // Beam and IF now degenerate axes
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| 394 | ReadOnlyVectorIterator<Float> itIn(sliceRef, asap::ChanAxis);
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| 395 | VectorIterator<Float> itOut(out,0);
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| 396 | while (!itIn.pastEnd()) {
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| 397 | itOut.vector() = itIn.vector();
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| 398 | //
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| 399 | itIn.next();
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| 400 | itOut.next();
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| 401 | }
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| 402 | //
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| 403 | return out;
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| 404 | }
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| 405 |
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