1 | //
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2 | // C++ Implementation: RowAccumulator
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3 | //
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4 | // Description:
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5 | //
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6 | //
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7 | // Author: Malte Marquarding <Malte.Marquarding@csiro.au>, (C) 2005
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8 | //
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9 | // Copyright: See COPYING file that comes with this distribution
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10 | //
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11 | //
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12 | #include <casa/iomanip.h>
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13 |
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14 | #include <casa/Arrays/MaskArrMath.h>
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15 | #include <casa/Arrays/MaskArrLogi.h>
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16 | #include <casa/Arrays/ArrayMath.h>
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17 | #include <casa/Arrays/ArrayLogical.h>
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18 | #include "RowAccumulator.h"
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19 |
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20 |
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21 | using namespace casa;
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22 | using namespace asap;
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23 |
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24 | RowAccumulator::RowAccumulator(WeightType wt) :
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25 | weightType_(wt),
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26 | initialized_(False)
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27 | {
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28 | reset();
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29 | }
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30 |
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31 | RowAccumulator::~RowAccumulator()
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32 | {
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33 | }
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34 |
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35 |
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36 | void RowAccumulator::add( const Vector< Float >& v,
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37 | const Vector< Bool >& m,
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38 | const Vector< Float >& tsys,
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39 | Double interval,
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40 | Double time )
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41 | {
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42 | if (!initialized_) {
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43 | Vector<Float> dummy(v.nelements(), 0.0);
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44 | Vector<Bool> dummymsk(m.nelements(), True);
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45 | spectrum_.setData(dummy, dummymsk);
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46 | n_.setData(Vector<uInt>(v.nelements(), 0), dummymsk);
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47 | weightSum_.setData(Vector<Float>(v.nelements(), 0.0), dummymsk);
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48 | tsysSum_.resize(tsys.nelements()); tsysSum_=0.0;
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49 | }
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50 | // add spectrum related weights, so far it is variance only.
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51 | Float totalweight = 1.0;
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52 |
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53 | // only add these if not everything masked
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54 | if ( !allEQ(m, False) ) {
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55 | totalweight *= addTsys(tsys);
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56 | totalweight *= addInterval(interval);
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57 | addTime(time);
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58 | }
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59 | addSpectrum(v, m, totalweight);
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60 | initialized_ = True;
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61 | }
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62 |
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63 | void RowAccumulator::addSpectrum( const Vector< Float >& v,
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64 | const Vector< Bool >& m,
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65 | Float weight)
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66 | {
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67 | Float totalweight = weight;
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68 | MaskedArray<Float> data(v,m);
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69 | if ( weightType_ == asap::VAR ) {
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70 | if (m.nelements() == userMask_.nelements()) {
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71 | Float fac = 1.0/variance(data(userMask_));
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72 | totalweight *= fac;
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73 | } else {
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74 | Float fac = 1.0/variance(data);
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75 | totalweight *= fac;
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76 | }
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77 | }
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78 | data *= totalweight;
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79 | MaskedArray<Float> wadd(Vector<Float>(m.nelements(),totalweight), m);
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80 | weightSum_ += wadd;
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81 | spectrum_ += data;
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82 | const MaskedArray<uInt> inc(Vector<uInt>(m.nelements(),1), m);
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83 | n_ += inc;
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84 | }
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85 |
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86 | Float RowAccumulator::addTsys( const casa::Vector< casa::Float > & v )
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87 | {
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88 | // @fixme this assume tsys is the same for all channels
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89 |
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90 | Float w = 1.0;
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91 | tsysSum_ += v[0];
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92 | if ( weightType_ == asap::TSYS || weightType_ == asap::TINTSYS ) {
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93 | w /= (v[0]*v[0]);
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94 | }
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95 | return w;
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96 | }
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97 |
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98 | void asap::RowAccumulator::addTime( casa::Double t )
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99 | {
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100 | timeSum_ += t;
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101 | }
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102 |
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103 | Float asap::RowAccumulator::addInterval( casa::Double inter )
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104 | {
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105 | Float w = 1.0;
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106 | intervalSum_ += inter;
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107 | if ( weightType_ == asap::TINT || weightType_ == asap::TINTSYS ) {
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108 | w /= Float(inter);
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109 | }
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110 | return w;
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111 | }
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112 |
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113 | void asap::RowAccumulator::reset( )
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114 | {
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115 | initialized_ = False;
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116 | intervalSum_ = 0.0;
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117 | tsysSum_.resize();
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118 | timeSum_ = 0.0;
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119 | }
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120 |
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121 | casa::Vector< casa::Float > RowAccumulator::getSpectrum( ) const
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122 | {
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123 | return (spectrum_/weightSum_).getArray();
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124 | }
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125 |
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126 | casa::Double asap::RowAccumulator::getTime( ) const
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127 | {
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128 | uInt n = max(n_);
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129 | return timeSum_/Float(n);
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130 | }
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131 |
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132 | casa::Double asap::RowAccumulator::getInterval( ) const
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133 | {
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134 | return intervalSum_;
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135 | }
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136 |
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137 | casa::Vector< casa::Bool > RowAccumulator::getMask( ) const
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138 | {
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139 | // Return the "total" mask - False where no points have been accumulated.
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140 | return (n_.getArray() > uInt(0));
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141 | }
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142 |
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143 | casa::Vector< casa::Float > asap::RowAccumulator::getTsys( ) const
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144 | {
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145 | // @fixme this assumes tsys.nelements() == 1
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146 | return tsysSum_/Float(max(n_));
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147 | }
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148 |
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149 | void asap::RowAccumulator::setUserMask( const casa::Vector< casa::Bool > & m )
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150 | {
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151 | userMask_.resize();
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152 | userMask_ = m;
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153 | }
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