source: trunk/src/MathUtils.cpp @ 1412

Last change on this file since 1412 was 1412, checked in by Malte Marquarding, 16 years ago

use stl type array iterators as in the new version of casacore

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 5.9 KB
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1//#---------------------------------------------------------------------------
2//# MathUtilities.cc: General math operations
3//#---------------------------------------------------------------------------
4//# Copyright (C) 2004
5//# ATNF
6//#
7//# This program is free software; you can redistribute it and/or modify it
8//# under the terms of the GNU General Public License as published by the Free
9//# Software Foundation; either version 2 of the License, or (at your option)
10//# any later version.
11//#
12//# This program is distributed in the hope that it will be useful, but
13//# WITHOUT ANY WARRANTY; without even the implied warranty of
14//# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
15//# Public License for more details.
16//#
17//# You should have received a copy of the GNU General Public License along
18//# with this program; if not, write to the Free Software Foundation, Inc.,
19//# 675 Massachusetts Ave, Cambridge, MA 02139, USA.
20//#
21//# Correspondence concerning this software should be addressed as follows:
22//#        Internet email: Malte.Marquarding@csiro.au
23//#        Postal address: Malte Marquarding,
24//#                        Australia Telescope National Facility,
25//#                        P.O. Box 76,
26//#                        Epping, NSW, 2121,
27//#                        AUSTRALIA
28//#
29//# $Id:
30//#---------------------------------------------------------------------------
31
32#include <casa/aips.h>
33#include <casa/Arrays/Vector.h>
34#include <casa/Arrays/Slice.h>
35#include <casa/Arrays/MaskedArray.h>
36#include <casa/Arrays/MaskArrMath.h>
37#include <casa/Arrays/VectorSTLIterator.h>
38#include <casa/BasicSL/String.h>
39#include <scimath/Mathematics/MedianSlider.h>
40
41#include "MathUtils.h"
42
43using namespace casa;
44
45float mathutil::statistics(const String& which,
46                           const MaskedArray<Float>& data)
47{
48   String str(which);
49   str.upcase();
50   if (str.contains(String("MIN"))) {
51      return min(data);
52   } else if (str.contains(String("MAX"))) {
53      return max(data);
54   } else if (str.contains(String("SUMSQ"))) {
55      return sumsquares(data);
56   } else if (str.contains(String("SUM"))) {
57      return sum(data);
58   } else if (str.contains(String("MEAN"))) {
59      return mean(data);
60   } else if (str.contains(String("VAR"))) {
61      return variance(data);
62   } else if (str.contains(String("STDDEV"))) {
63      return stddev(data);
64   } else if (str.contains(String("AVDEV"))) {
65      return avdev(data);
66   } else if (str.contains(String("RMS"))) {
67      uInt n = data.nelementsValid();
68      return sqrt(sumsquares(data)/n);
69   } else if (str.contains(String("MED"))) {
70      return median(data);
71   }
72   return 0.0;
73}
74
75
76void mathutil::replaceMaskByZero(Vector<Float>& data, const Vector<Bool>& mask)
77{
78   for (uInt i=0; i<data.nelements(); i++) {
79      if (!mask[i]) data[i] = 0.0;
80   }
81}
82
83
84std::vector<std::string> mathutil::tovectorstring(const Vector<String>& in)
85{
86  std::vector<std::string> out;
87  out.reserve(in.nelements());
88  for (Array<String>::const_iterator it = in.begin(); it != in.end(); ++it) {
89    out.push_back(*it);
90  }
91  return out;
92}
93
94Vector<String> mathutil::toVectorString(const std::vector<std::string>& in)
95{
96  Vector<String> out(in.size());
97  Array<String>::iterator oit = out.begin();
98  for (std::vector<std::string>::const_iterator it=in.begin() ;
99       it != in.end(); ++it,++oit) {
100    *oit = *it;
101  }
102  return out;
103}
104
105void mathutil::hanning(Vector<Float>& out, Vector<Bool>& outmask,
106                       const Vector<Float>& in, const Vector<Bool>& mask,
107                       Bool relaxed, Bool ignoreOther) {
108  Vector< Vector<Float> > weights(8);
109  Vector<Float> vals(3);
110  vals = 0.0;weights[0] = vals;// FFF
111  vals[0] = 1.0; vals[1] = 0.0; vals[2] = 0.0; weights[1] = vals;// TFF
112  vals[0] = 0.0; vals[1] = 1.0; vals[2] = 0.0; weights[2] = vals;// FTF
113  vals[0] = 1.0/3.0; vals[1] = 2.0/3.0; vals[2] = 0.0; weights[3] = vals;// TTF
114  vals[0] = 0.0; vals[1] = 0.0; vals[2] = 1.0;weights[4] = vals;// FFT
115  vals[0] = 0.5; vals[1] = 0.0; vals[2] = 0.5; weights[5] = vals;// TFT
116  vals[0] = 0.0; vals[1] = 2.0/3.0; vals[2] = 1.0/3.0; weights[6] = vals;// FTT
117  vals[0] = 0.25; vals[1] = 0.5; vals[2] = 0.25; weights[7] = vals;// TTT
118  // Chris' case
119  Vector<Bool> weighted(8);
120  if (relaxed) {
121    weighted = False;
122    weighted[7] = True;
123
124  } else {
125    weighted = True;
126    weighted[0] = False;
127  }
128
129  out.resize(in.nelements());
130  outmask.resize(mask.nelements());
131  // make special case for first and last
132  /// ...here
133  // loop from 1..n-2
134  out.resize(in.nelements());
135  out[0] = in[0];out[out.nelements()-1] = in[in.nelements()-1];
136  outmask.resize(mask.nelements());
137  outmask = False;
138  uInt m;Vector<Float>* w;
139  for (uInt i=1; i < out.nelements()-1;++i) {
140    m = mask[i-1] + 2*mask[i] + 4*mask[i+1];
141    w = &(weights[m]);
142    if (weighted[m]) {
143      out[i] = (*w)[0]*in[i-1] + (*w)[1]*in[i] + (*w)[2]*in[i+1];
144      outmask[i] = True;
145    } else { // mask it
146      out[i] = in[i];//use arbitrary value
147      outmask[i] = False;
148    }
149  }
150}
151
152
153void mathutil::runningMedian(Vector<Float>& out, Vector<Bool>& outflag,
154                             const Vector<Float>& in, const Vector<Bool>& flag,
155                             float width)
156{
157  Int hwidth = Int(width+0.5);
158  Int fwidth = hwidth*2+1;
159  out.resize(in.nelements());
160  outflag.resize(flag.nelements());
161  MedianSlider ms(hwidth);
162  Slice sl(0, fwidth-1);
163  Float medval = ms.add(const_cast<Vector<Float>& >(in)(sl),
164                  const_cast<Vector<Bool>& >(flag)(sl));
165  uInt n = in.nelements();
166  for (uInt i=hwidth; i<(n-hwidth); ++i) {
167    // add data value
168    out[i] = ms.add(in[i+hwidth], flag[i+hwidth]);
169    outflag[i] = (ms.nval() == 0);   
170  }
171  // replicate edge values from fisrt value with full width of values
172  for (uInt i=0;i<hwidth;++i) {
173    out[i] = out[hwidth];
174    outflag[i] = outflag[hwidth];   
175    out[n-1-i] = out[n-1-hwidth];
176    outflag[n-1-i] = outflag[n-1-hwidth];   
177  }
178}
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