source: trunk/src/MathUtils.cpp @ 1325

Last change on this file since 1325 was 1325, checked in by mar637, 17 years ago

Changes to use casacore instead of casa_asap/aips++\nAdded atnf PKSIO library snapshot to external and linking against this local copy

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 4.8 KB
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1//#---------------------------------------------------------------------------
2//# MathUtilities.cc: General math operations
3//#---------------------------------------------------------------------------
4//# Copyright (C) 2004
5//# ATNF
6//#
7//# This program is free software; you can redistribute it and/or modify it
8//# under the terms of the GNU General Public License as published by the Free
9//# Software Foundation; either version 2 of the License, or (at your option)
10//# any later version.
11//#
12//# This program is distributed in the hope that it will be useful, but
13//# WITHOUT ANY WARRANTY; without even the implied warranty of
14//# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
15//# Public License for more details.
16//#
17//# You should have received a copy of the GNU General Public License along
18//# with this program; if not, write to the Free Software Foundation, Inc.,
19//# 675 Massachusetts Ave, Cambridge, MA 02139, USA.
20//#
21//# Correspondence concerning this software should be addressed as follows:
22//#        Internet email: Malte.Marquarding@csiro.au
23//#        Postal address: Malte Marquarding,
24//#                        Australia Telescope National Facility,
25//#                        P.O. Box 76,
26//#                        Epping, NSW, 2121,
27//#                        AUSTRALIA
28//#
29//# $Id:
30//#---------------------------------------------------------------------------
31
32#include <casa/aips.h>
33#include <casa/Arrays/Vector.h>
34#include <casa/Arrays/MaskedArray.h>
35#include <casa/Arrays/MaskArrMath.h>
36#include <casa/Arrays/VectorSTLIterator.h>
37#include <casa/BasicSL/String.h>
38
39#include "MathUtils.h"
40
41using namespace casa;
42
43float mathutil::statistics(const String& which,
44                           const MaskedArray<Float>& data)
45{
46   String str(which);
47   str.upcase();
48   if (str.contains(String("MIN"))) {
49      return min(data);
50   } else if (str.contains(String("MAX"))) {
51      return max(data);
52   } else if (str.contains(String("SUMSQ"))) {
53      return sumsquares(data);
54   } else if (str.contains(String("SUM"))) {
55      return sum(data);
56   } else if (str.contains(String("MEAN"))) {
57      return mean(data);
58   } else if (str.contains(String("VAR"))) {
59      return variance(data);
60   } else if (str.contains(String("STDDEV"))) {
61      return stddev(data);
62   } else if (str.contains(String("AVDEV"))) {
63      return avdev(data);
64   } else if (str.contains(String("RMS"))) {
65      uInt n = data.nelementsValid();
66      return sqrt(sumsquares(data)/n);
67   } else if (str.contains(String("MED"))) {
68      return median(data);
69   }
70   return 0.0;
71}
72
73
74void mathutil::replaceMaskByZero(Vector<Float>& data, const Vector<Bool>& mask)
75{
76   for (uInt i=0; i<data.nelements(); i++) {
77      if (!mask[i]) data[i] = 0.0;
78   }
79}
80
81
82std::vector<std::string> mathutil::tovectorstring(const Vector<String>& in)
83{
84  std::vector<std::string> out;
85  VectorSTLIterator<String> it(in);
86  for (uInt i=0; it != in.end(); ++it,++i) {
87    out.push_back(*it);
88  }
89  return out;
90}
91
92Vector<String> mathutil::toVectorString(const std::vector<std::string>& in)
93{
94  Vector<String> out(in.size());
95  uInt i=0;
96  std::vector<std::string>::const_iterator it;
97  for (it=in.begin();it != in.end();++it,++i) {
98    out[i] = casa::String(*it);
99  }
100  return out;
101}
102
103void mathutil::hanning(Vector<Float>& out, Vector<Bool>& outmask,
104                       const Vector<Float>& in, const Vector<Bool>& mask,
105                       Bool relaxed, Bool ignoreOther) {
106  Vector< Vector<Float> > weights(8);
107  Vector<Float> vals(3);
108  vals = 0.0;weights[0] = vals;// FFF
109  vals[0] = 1.0; vals[1] = 0.0; vals[2] = 0.0; weights[1] = vals;// TFF
110  vals[0] = 0.0; vals[1] = 1.0; vals[2] = 0.0; weights[2] = vals;// FTF
111  vals[0] = 1.0/3.0; vals[1] = 2.0/3.0; vals[2] = 0.0; weights[3] = vals;// TTF
112  vals[0] = 0.0; vals[1] = 0.0; vals[2] = 1.0;weights[4] = vals;// FFT
113  vals[0] = 0.5; vals[1] = 0.0; vals[2] = 0.5; weights[5] = vals;// TFT
114  vals[0] = 0.0; vals[1] = 2.0/3.0; vals[2] = 1.0/3.0; weights[6] = vals;// FTT
115  vals[0] = 0.25; vals[1] = 0.5; vals[2] = 0.25; weights[7] = vals;// TTT
116  // Chris' case
117  Vector<Bool> weighted(8);
118  if (relaxed) {
119    weighted = False;
120    weighted[7] = True;
121
122  } else {
123    weighted = True;
124    weighted[0] = False;
125  }
126
127  out.resize(in.nelements());
128  outmask.resize(mask.nelements());
129  // make special case for first and last
130  /// ...here
131  // loop from 1..n-2
132  out.resize(in.nelements());
133  out[0] = in[0];out[out.nelements()-1] = in[in.nelements()-1];
134  outmask.resize(mask.nelements());
135  outmask = False;
136  uInt m;Vector<Float>* w;
137  for (uInt i=1; i < out.nelements()-1;++i) {
138    m = mask[i-1] + 2*mask[i] + 4*mask[i+1];
139    w = &(weights[m]);
140    if (weighted[m]) {
141      out[i] = (*w)[0]*in[i-1] + (*w)[1]*in[i] + (*w)[2]*in[i+1];
142      outmask[i] = True;
143    } else { // mask it
144      out[i] = in[i];//use arbitrary value
145      outmask[i] = False;
146    }
147  }
148}
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