source: trunk/src/Interpolator1D.cpp@ 2730

Last change on this file since 2730 was 2730, checked in by Takeshi Nakazato, 12 years ago

New Development: No

JIRA Issue: Yes CAS-4770

Ready for Test: Yes

Interface Changes: No

What Interface Changed: Please list interface changes

Test Programs: List test programs

Put in Release Notes: Yes/No

Module(s): Module Names change impacts.

Description: Describe your changes here...

Rewrite implementations for locator and interpolator.
Documentation (doxygen format) is added to header files.


File size: 1.4 KB
Line 
1//
2// C++ Implementation: Interpolator1D
3//
4// Description:
5//
6//
7// Author: Takeshi Nakazato <takeshi.nakazato@nao.ac.jp>, (C) 2012
8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12#include <assert.h>
13
14#include <casa/Arrays/Vector.h>
15#include <casa/Exceptions/Error.h>
16
17#include "Interpolator1D.h"
18#include "BisectionLocator.h"
19#include "HuntLocator.h"
20
21using namespace casa;
22
23namespace asap {
24
25Interpolator1D::Interpolator1D()
26 : order_(1),
27 n_(0),
28 x_(0),
29 y_(0),
30 locator_(0)
31{
32}
33
34Interpolator1D::~Interpolator1D()
35{
36 if (locator_)
37 delete locator_;
38}
39
40void Interpolator1D::setData(double *x, float *y, unsigned int n)
41{
42 x_ = x;
43 y_ = y;
44 n_ = n;
45 createLocator();
46 locator_->set(x, n);
47}
48
49void Interpolator1D::setX(double *x, unsigned int n)
50{
51 assert(n_ == 0 || n_ == n);
52 x_ = x;
53 n_ = n;
54 createLocator();
55 locator_->set(x, n);
56}
57
58void Interpolator1D::setY(float *y, unsigned int n)
59{
60 assert(n_ == 0 || n_ == n);
61 y_ = y;
62 n_ = n;
63}
64
65void Interpolator1D::reset()
66{
67 n_ = 0;
68 x_ = 0;
69 y_ = 0;
70 if (locator_) {
71 delete locator_;
72 locator_ = 0;
73 }
74}
75
76bool Interpolator1D::isready()
77{
78 return (n_ > 0 && x_ != 0 && y_ != 0);
79}
80
81unsigned int Interpolator1D::locate(double x)
82{
83 return locator_->locate(x);
84}
85
86void Interpolator1D::createLocator()
87{
88 if (!locator_) {
89 if (n_ > 1000)
90 locator_ = new HuntLocator();
91 else
92 locator_ = new BisectionLocator();
93 }
94}
95
96}
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