source: tags/asap2alpha/src/STPolLinear.cpp@ 1141

Last change on this file since 1141 was 911, checked in by mar637, 18 years ago

added linpol rotation

File size: 3.5 KB
Line 
1//
2// C++ Implementation: STPolLinear
3//
4// Description:
5//
6//
7// Author: Malte Marquarding <Malte.Marquarding@csiro.au>, (C) 2006
8//
9// Copyright: See COPYING file that comes with this distribution
10//
11//
12
13#include <casa/Arrays/ArrayMath.h>
14#include <casa/BasicMath/Math.h>
15#include <casa/Exceptions/Error.h>
16#include <casa/BasicSL/Constants.h>
17#include "STPolLinear.h"
18
19using namespace casa;
20
21namespace asap {
22
23Factory<STPol,STPolLinear> STPolLinear::myFactory;
24
25STPolLinear::~STPolLinear()
26{
27}
28
29
30Vector<Float> asap::STPolLinear::getStokes( uint index )
31{
32 cout << "debug asap::STPolLinear::getStokes" << endl;
33 if ( index < 0 || index >4 ) throw(AipsError("Stokes index out of range"));
34 Vector<Float> out;
35 cout << nspec() << endl;
36 if ( nspec() == 4 ) {
37 switch(index) {
38 case 0:
39 out = Vector<Float>(getSpectrum(0) + getSpectrum(1)) * Float(0.5);
40 break;
41 case 1:
42 out = Vector<Float>(getSpectrum(0) - getSpectrum(1)) * Float(0.5);
43 break;
44 default:
45 out =Vector<Float>(getSpectrum(index));
46 }
47 }
48 return out;
49}
50
51Vector<Float> asap::STPolLinear::getLinPol( uInt index )
52{
53 if ( index < 0 || index >4 ) throw(AipsError("LinPol index out of range"));
54 Vector<Float> out,q;
55 if ( nspec() == 4) {
56 switch(index) {
57 case 1:
58 q = getStokes(index);
59 out = Vector<Float>(sqrt(pow(q,Float(2.0))+pow(getSpectrum(2), Float(2.0))));
60 break;
61 case 2:
62 q = getStokes(index);
63 out = Vector<Float>(Float(180.0/C::pi/2.0) * atan2(getSpectrum(2),q));
64 break;
65 default:
66 out = getStokes(index);
67 }
68 }
69 return out;
70}
71
72Vector<Float> asap::STPolLinear::getLinear(uInt index )
73{
74 return getSpectrum(index);
75}
76
77Vector<Float> asap::STPolLinear::getCircular(uInt index )
78{
79 // convert to stokes I/ V first
80 //
81 // We use the convention
82 // I = (RR+LL) // definition changed
83
84 if ( index == 2 || index ==3 ) throw(AipsError("Re/Imag RL not implemented"));
85 Vector<Float> I,V,out;
86 I = getStokes(0);
87 V = getStokes(3);
88 switch(index) {
89 case 0:
90 out = (I + V)/Float(2.0);
91 break;
92 case 1:
93 out = (I - V)/Float(2.0);
94 break;
95 default:
96 out = Vector<Float>();
97 }
98 return out;
99}
100
101void asap::STPolLinear::rotatePhase( Float phase )
102{
103 if (nspec() != 4) {
104 throw(AipsError("You must have 4 linear polarizations to run this function"));
105 }
106 Float cosVal = cos(C::pi/180.0*phase);
107 Float sinVal = sin(C::pi/180.0*phase);
108 Matrix<Float>& specs = getSpectra();
109 Vector<Float> R2 = specs.column(2)*cosVal - specs.column(3)*sinVal;
110 specs.column(3) = specs.column(2)*sinVal + specs.column(3)*cosVal;
111 specs.column(2) = R2;
112}
113
114void asap::STPolLinear::invertPhase( Float phase )
115{
116 // phase isnt used, just ro keep interface the same for all pol operations
117 Matrix<Float>& specs = getSpectra();
118 Vector<Float> I = specs.column(3);
119 I *= Float(-1.0);
120}
121
122void asap::STPolLinear::rotateLinPolPhase( casa::Float phase )
123{
124//
125// Rotate P = Q + iU but do it directly on the linear
126// correlations.
127//
128// We are using I=(XX+YY)/2 convention
129// C1 = XX; C2 = YY, C3 = Real(XY)
130//
131 Vector<Float> I,Q,U;
132 I = getStokes(0);
133 Q = getStokes(1);
134 U = getStokes(2);
135 // Rotate Q & U (factor of 2 for polarization)
136 Float cosVal = cos(C::pi/180.0*2.0*phase);
137 Float sinVal = sin(C::pi/180.0*2.0*phase);
138 Vector<Float> Q2 = Q*cosVal - U*sinVal;
139 U = Q*sinVal + U*cosVal;
140 Q = Q2;
141 Matrix<Float>& specs = getSpectra();
142 specs.column(0) = I+Q;
143 specs.column(1) = I-Q;
144 specs.column(2) = U;
145
146}
147
148}
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