1 | //#--------------------------------------------------------------------------- |
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2 | //# Templates.cc: explicit templates for aips++ |
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3 | //#--------------------------------------------------------------------------- |
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4 | //# Copyright (C) 2004 |
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5 | //# ATNF |
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6 | //# |
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7 | //# This program is free software; you can redistribute it and/or modify it |
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8 | //# under the terms of the GNU General Public License as published by the Free |
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9 | //# Software Foundation; either version 2 of the License, or (at your option) |
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10 | //# any later version. |
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11 | //# |
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12 | //# This program is distributed in the hope that it will be useful, but |
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13 | //# WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
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15 | //# Public License for more details. |
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16 | //# |
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17 | //# You should have received a copy of the GNU General Public License along |
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18 | //# with this program; if not, write to the Free Software Foundation, Inc., |
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19 | //# 675 Massachusetts Ave, Cambridge, MA 02139, USA. |
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20 | //# |
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21 | //# Correspondence concerning this software should be addressed as follows: |
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22 | //# Internet email: Malte.Marquarding@csiro.au |
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23 | //# Postal address: Malte Marquarding, |
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24 | //# Australia Telescope National Facility, |
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25 | //# P.O. Box 76, |
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26 | //# Epping, NSW, 2121, |
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27 | //# AUSTRALIA |
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28 | //# |
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29 | //# $Id:$ |
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30 | //#--------------------------------------------------------------------------- |
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31 | #include "Scantable.h" |
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32 | |
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33 | #include <casa/aips.h> |
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34 | #include <casa/namespace.h> |
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35 | #include <casa/Exceptions/Error.cc> |
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36 | #include <casa/Utilities/CountedPtr.cc> |
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37 | |
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38 | namespace asap { |
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39 | template class casa::CountedConstPtr<Scantable>; |
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40 | template class casa::CountedPtr<Scantable>; |
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41 | template class casa::PtrRep<Scantable>; |
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42 | template class casa::SimpleCountedConstPtr<Scantable>; |
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43 | template class casa::SimpleCountedPtr<Scantable>; |
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44 | } |
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45 | |
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46 | #include <casa/Arrays/ArrayLogical.cc> |
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47 | #include <casa/Arrays/ArrayMath.cc> |
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48 | #include <casa/Arrays/MaskArrMath.cc> |
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49 | #include <casa/Arrays/MaskedArray.cc> |
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50 | #include <casa/Arrays/Array.h> |
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51 | #include <casa/Arrays/Array.cc> |
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52 | #include <casa/Arrays/Vector.h> |
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53 | #include <casa/Utilities/BinarySearch.cc> |
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54 | #include <coordinates/Coordinates/FrequencyAligner.cc> |
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55 | #include <lattices/Lattices/Lattice.h> |
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56 | #include <lattices/Lattices/LatticeUtilities.cc> |
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57 | #include <scimath/Mathematics/InterpolateArray1D.cc> |
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58 | #include <tables/Tables/BaseMappedArrayEngine.cc> |
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59 | #include <tables/Tables/TableVector.h> |
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60 | #include <tables/Tables/TVec.cc> |
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61 | #include <tables/Tables/TableVector.cc> |
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62 | #include <tables/Tables/TVecScaCol.cc> |
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63 | #include <tables/Tables/TVecTemp.cc> |
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64 | //#include <tables/Tables/TVecMath.h> |
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65 | |
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66 | template class ROTableVector<uInt>; |
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67 | template class TableVector<uInt>; |
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68 | template class TabVecScaCol<uInt>; |
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69 | template class TabVecTemp<uInt>; |
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70 | template class TabVecRep<uInt>; |
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71 | |
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72 | template class ROTableVector<Float>; |
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73 | template class TabVecScaCol<Float>; |
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74 | template class TabVecTemp<Float>; |
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75 | template class TabVecRep<Float>; |
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76 | |
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77 | template class ROTableVector<uChar>; |
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78 | template class TableVector<uChar>; |
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79 | template class TabVecScaCol<uChar>; |
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80 | template class TabVecTemp<uChar>; |
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81 | template class TabVecRep<uChar>; |
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82 | |
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83 | template void convertArray<Bool, uChar>(Array<Bool> &, Array<uChar> const &); |
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84 | template void convertArray<uChar, Bool>(Array<uChar> &, Array<Bool> const &); |
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85 | |
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86 | template Array<Float>& operator/=<Float>(Array<Float>&, MaskedArray<Float> const&); |
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87 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Float const&); |
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88 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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89 | template MaskedArray<Float> const& operator/=<Float>(MaskedArray<Float> const&, Float const&); |
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90 | template MaskedArray<Float> operator+<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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91 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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92 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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93 | |
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94 | template MaskedArray<Float> operator/<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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95 | |
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96 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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97 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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98 | template MaskedArray<Float> operator*<Float>(Array<Float> const&, MaskedArray<Float> const&); |
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99 | template MaskedArray<Float> operator*<Float>(Float const&, MaskedArray<Float> const&); |
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100 | template Float stddev<Float>(MaskedArray<Float> const&); |
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101 | template Float median<Float>(MaskedArray<Float> const&, Bool, Bool); |
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102 | template Float sumsquares<Float>(MaskedArray<Float> const&); |
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103 | template Float avdev<Float>(MaskedArray<Float> const&); |
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104 | |
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105 | template void LatticeUtilities::bin(MaskedArray<float>&, MaskedArray<float> const&, uInt, uInt); |
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106 | |
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107 | template class FrequencyAligner<Float>; |
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108 | |
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109 | template class BaseMappedArrayEngine<Float, Float>; |
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110 | |
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111 | #include "MathUtils2.cpp" |
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112 | namespace mathutil { |
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113 | template void hanning(Vector<Float>&, Vector<Bool>&, |
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114 | const Vector<Float>&, |
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115 | const Vector<Bool>&, |
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116 | Bool, Bool); |
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117 | } |
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118 | |
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