1 | //#--------------------------------------------------------------------------- |
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2 | //# SDTemplates.cc: explicit templates for aips++ |
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3 | //#--------------------------------------------------------------------------- |
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4 | //# Copyright (C) 2004 |
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5 | //# ATNF |
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6 | //# |
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7 | //# This program is free software; you can redistribute it and/or modify it |
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8 | //# under the terms of the GNU General Public License as published by the Free |
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9 | //# Software Foundation; either version 2 of the License, or (at your option) |
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10 | //# any later version. |
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11 | //# |
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12 | //# This program is distributed in the hope that it will be useful, but |
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13 | //# WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General |
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15 | //# Public License for more details. |
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16 | //# |
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17 | //# You should have received a copy of the GNU General Public License along |
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18 | //# with this program; if not, write to the Free Software Foundation, Inc., |
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19 | //# 675 Massachusetts Ave, Cambridge, MA 02139, USA. |
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20 | //# |
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21 | //# Correspondence concerning this software should be addressed as follows: |
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22 | //# Internet email: Malte.Marquarding@csiro.au |
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23 | //# Postal address: Malte Marquarding, |
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24 | //# Australia Telescope National Facility, |
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25 | //# P.O. Box 76, |
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26 | //# Epping, NSW, 2121, |
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27 | //# AUSTRALIA |
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28 | //# |
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29 | //# $Id: |
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30 | //#--------------------------------------------------------------------------- |
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31 | #include "SDMemTable.h" |
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32 | |
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33 | #include <casa/aips.h> |
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34 | #include <casa/namespace.h> |
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35 | #include <casa/Exceptions/Error.cc> |
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36 | #include <casa/Exceptions/Error2.cc> |
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37 | #include <casa/Utilities/CountedPtr.cc> |
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38 | #include <casa/Utilities/CountedPtr2.cc> |
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39 | |
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40 | namespace asap { |
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41 | template class casa::CountedConstPtr<SDMemTable>; |
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42 | template class casa::CountedPtr<SDMemTable>; |
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43 | template class casa::PtrRep<SDMemTable>; |
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44 | template class casa::SimpleCountedConstPtr<SDMemTable>; |
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45 | template class casa::SimpleCountedPtr<SDMemTable>; |
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46 | } |
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47 | |
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48 | #include <casa/Arrays/ArrayLogical.cc> |
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49 | #include <casa/Arrays/ArrayMath.cc> |
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50 | #include <casa/Arrays/MaskArrMath.cc> |
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51 | #include <casa/Arrays/MaskedArray.cc> |
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52 | #include <casa/Arrays/Array.h> |
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53 | #include <casa/Arrays/Array.cc> |
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54 | #include <casa/Arrays/Vector.h> |
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55 | #include <casa/Arrays/Vector2.cc> |
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56 | #include <casa/Arrays/Vector.cc> |
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57 | #include <casa/Utilities/PtrHolder.cc> |
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58 | #include <casa/Utilities/BinarySearch.cc> |
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59 | #include <coordinates/Coordinates/FrequencyAligner.cc> |
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60 | #include <lattices/Lattices/Lattice.h> |
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61 | #include <lattices/Lattices/LatticeUtilities.cc> |
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62 | #include <scimath/Functionals/CompiledFunction.cc> |
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63 | #include <scimath/Functionals/CompiledParam.cc> |
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64 | #include <scimath/Mathematics/AutoDiff.h> |
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65 | #include <scimath/Mathematics/AutoDiffMath.h> |
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66 | #include <scimath/Mathematics/InterpolateArray1D.cc> |
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67 | #include <tables/Tables/BaseMappedArrayEngine.cc> |
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68 | |
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69 | template void convertArray<Bool, uChar>(Array<Bool> &, Array<uChar> const &); |
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70 | template void convertArray<uChar, Bool>(Array<uChar> &, Array<Bool> const &); |
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71 | template LogicalArray operator!=<Float>(Array<Float> const &, Float const &); |
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72 | template LogicalArray operator==<Float>(Array<Float> const &, Float const &); |
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73 | template LogicalArray operator><Float>(Array<Float> const &, Float const &); |
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74 | template LogicalArray operator>=<Float>(Array<Float> const &, Float const &); |
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75 | template Array<Float>& operator/=<Float>(Array<Float>&, MaskedArray<Float> const&); |
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76 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Float const&); |
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77 | template MaskedArray<Float> const& operator*=<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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78 | template MaskedArray<Float> const& operator/=<Float>(MaskedArray<Float> const&, Float const&); |
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79 | template MaskedArray<Float> operator+<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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80 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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81 | template MaskedArray<Float> operator-<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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82 | |
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83 | template MaskedArray<Float> operator/<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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84 | |
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85 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, MaskedArray<Float> const&); |
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86 | template MaskedArray<Float> operator*<Float>(MaskedArray<Float> const&, Array<Float> const&); |
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87 | template MaskedArray<Float> operator*<Float>(Array<Float> const&, MaskedArray<Float> const&); |
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88 | template Float stddev<Float>(MaskedArray<Float> const&); |
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89 | template Float median<Float>(MaskedArray<Float> const&, Bool, Bool); |
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90 | template Float sumsquares<Float>(MaskedArray<Float> const&); |
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91 | template Float avdev<Float>(MaskedArray<Float> const&); |
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92 | template class CompiledFunction<AutoDiff<Float> >; |
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93 | template class CompiledParam<AutoDiff<Float> >; |
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94 | |
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95 | template class Vector<Vector<Int> >; |
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96 | template class Vector<Vector<Bool> >; |
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97 | template class Vector<Vector<String> >; |
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98 | template Vector<Bool>::Vector(const vector<bool> &); |
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99 | template Vector<Int>::Vector(const vector<int> &); |
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100 | template Vector<Float>::Vector(const vector<float> &); |
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101 | template Vector<Double>::Vector(const vector<double> &); |
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102 | template void Array<float>::tovector(vector<float> &) const; |
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103 | template void Array<Bool>::tovector(vector<bool> &) const; |
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104 | template void Array<Double>::tovector(vector<double> &) const; |
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105 | template void Array<Int>::tovector(vector<int> &) const; |
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106 | template void Array<std::complex<float> >::reference(const Array<std::complex<float> >&); |
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107 | template void LatticeUtilities::bin(MaskedArray<float>&, MaskedArray<float> const&, uInt, uInt); |
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108 | template class PtrHolder<Lattice<Float> >; |
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109 | template class FrequencyAligner<Float>; |
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110 | template class InterpolateArray1D<Double, Float>; |
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111 | template Int binarySearchBrackets<Vector<Double>,Double>(Bool &, Vector<Double> const &, Double const &, uInt, Int); |
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112 | template class BaseMappedArrayEngine<Float, Float>; |
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113 | |
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114 | #include "MathUtils2.cc" |
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115 | #include "SDPol2.cc" |
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116 | namespace mathutil { |
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117 | template void hanning(Vector<Float>&, Vector<Bool>&, |
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118 | const Vector<Float>&, |
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119 | const Vector<Bool>&, |
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120 | Bool, Bool); |
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121 | template uInt addEntry(Vector<uInt>&, uInt); |
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122 | template void extendLastArrayAxis(Array<Int>&, const Array<Int>&, |
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123 | const Int& initVal); |
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124 | } |
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125 | template Array<Bool> SDPolUtil::stokesData (Array<Bool>& dataIn, Bool); |
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126 | template Array<Float> SDPolUtil::computeStokesDataForWriter(Array<Float>& dataIn, Bool); |
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127 | template Array<uChar> SDPolUtil::computeStokesDataForWriter(Array<uChar>& dataIn, Bool); |
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128 | |
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